this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life.
Ability ability = new DiesCreatureTriggeredAbility(new LoseLifeOpponentsEffect(2), false, toughnessFilter);
Effect effect = new GainLifeEffect(2);
effect.setText("and you gain 2 life");
ability.addEffect(effect);
this.addAbility(ability);
// {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker.
ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), new ManaCostsImpl<>("{2}{B}"));
ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(anotherFilter)));
this.addAbility(ability);
}