this.power = new MageInt(3);
this.toughness = new MageInt(3);
// All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
new DiesAndDealtDamageThisTurnTriggeredAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance())), Duration.WhileOnBattlefield,
filter, "All Sliver creatures have \"Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.\"")));
}