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package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.common.DiesAndDealtDamageThisTurnTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.FlipSourceEffect;
import mage.abilities.keyword.BushidoAbility;
import mage.abilities.keyword.DoubleStrikeAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.WasDealtDamageThisTurnPredicate;
import mage.game.permanent.token.Token;
/**
* @author LevelX
*/
public class BushiTenderfoot extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature that was dealt damage this turn");
static {
filter.add(new WasDealtDamageThisTurnPredicate());
}
public BushiTenderfoot(UUID ownerId) {
super(ownerId, 2, "Bushi Tenderfoot", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{W}");
this.expansionSetCode = "CHK";
this.subtype.add("Human");
this.subtype.add("Soldier");
this.color.setWhite(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
this.flipCard = true;
this.flipCardName = "Kenzo the Hardhearted";
// When that creature is put into a graveyard this turn, flip Initiate of Blood.
Effect effect = new FlipSourceEffect(new KenzoTheHardhearted());
effect.setText("flip {this}");
this.addAbility(new DiesAndDealtDamageThisTurnTriggeredAbility(effect));
}
public BushiTenderfoot(final BushiTenderfoot card) {
super(card);
}
@Override
public BushiTenderfoot copy() {
return new BushiTenderfoot(this);
}
}
class KenzoTheHardhearted extends Token {
KenzoTheHardhearted() {
super("Kenzo the Hardhearted", "");
supertype.add("Legendary");
cardType.add(CardType.CREATURE);
color.setWhite(true);
subtype.add("Human");
subtype.add("Samurai");
power = new MageInt(3);
toughness = new MageInt(4);
// Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
this.addAbility(DoubleStrikeAbility.getInstance());
this.addAbility(new BushidoAbility(2));
}
}