this.color.setBlack(true);
this.power = new MageInt(4);
this.toughness = new MageInt(1);
// Veilborn Ghoul can't block.
this.addAbility(new CantBlockAbility());
// Whenever a Swamp enters the battlefield under your control, you may return Veilborn Ghoul from your graveyard to your hand.
this.addAbility(new EntersBattlefieldControlledTriggeredAbility(
Zone.GRAVEYARD, new ReturnSourceFromGraveyardToHandEffect(), filter, true));