this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new CountrysideCrusherEffect(), TargetController.YOU, false));
// Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.
this.addAbility(new CountrysideCrusherTriggeredAbility());
}