this.power = new MageInt(2);
this.toughness = new MageInt(2);
// At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.
this.addAbility(new TransformAbility());
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(true), TargetController.ANY, false);
this.addAbility(new ConditionalTriggeredAbility(ability, NoSpellsWereCastLastTurnCondition.getInstance(), TransformAbility.NO_SPELLS_TRANSFORM_RULE));
}