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package mage.sets.magic2015;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.game.Game;
import mage.game.permanent.token.SoldierToken;
import mage.watchers.common.PlayerLostLifeWatcher;
/**
*
* @author LevelX2
*/
public class FirstResponse extends CardImpl {
public FirstResponse(UUID ownerId) {
super(ownerId, 12, "First Response", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}");
this.expansionSetCode = "M15";
this.color.setWhite(true);
// At the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new FirstResponseEffect(), TargetController.ANY, false));
this.addWatcher(new PlayerLostLifeWatcher());
}
public FirstResponse(final FirstResponse card) {
super(card);
}
@Override
public FirstResponse copy() {
return new FirstResponse(this);
}
}
class FirstResponseEffect extends OneShotEffect {
public FirstResponseEffect() {
super(Outcome.PutCreatureInPlay);
this.staticText = "if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield";
}
public FirstResponseEffect(final FirstResponseEffect effect) {
super(effect);
}
@Override
public FirstResponseEffect copy() {
return new FirstResponseEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
PlayerLostLifeWatcher watcher = (PlayerLostLifeWatcher) game.getState().getWatchers().get("PlayerLostLifeWatcher");
if (watcher != null) {
if (watcher.getLiveLostLastTurn(source.getControllerId()) > 0) {
return new CreateTokenEffect(new SoldierToken("M15")).apply(game, source);
}
return true;
}
return false;
}
}