this.color.setGreen(true);
this.power = new MageInt(2);
this.toughness = new MageInt(3);
// Constellation - Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Ability ability = new ConstellationAbility(new BoostTargetEffect(1,1, Duration.EndOfTurn), false);
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}