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package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.abilityword.ConstellationAbility;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.IntimidateAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class DreadbringerLampads extends CardImpl {
public DreadbringerLampads(UUID ownerId) {
super(ownerId, 67, "Dreadbringer Lampads", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT, CardType.CREATURE}, "{4}{B}");
this.expansionSetCode = "JOU";
this.subtype.add("Nymph");
this.color.setBlack(true);
this.power = new MageInt(4);
this.toughness = new MageInt(2);
// Constellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn.
Ability ability = new ConstellationAbility(new GainAbilityTargetEffect(IntimidateAbility.getInstance(), Duration.EndOfTurn), false);
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public DreadbringerLampads(final DreadbringerLampads card) {
super(card);
}
@Override
public DreadbringerLampads copy() {
return new DreadbringerLampads(this);
}
}