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package mage.sets.journeyintonyx;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.abilityword.ConstellationAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ReturnFromExileEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.TargetPermanent;
/**
*
* @author LevelX2
*/
public class Skybind extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("nonenchantment permanent");
static {
filter.add(Predicates.not(new CardTypePredicate(CardType.ENCHANTMENT)));
}
public Skybind(UUID ownerId) {
super(ownerId, 25, "Skybind", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}");
this.expansionSetCode = "JOU";
this.color.setWhite(true);
// Constellation — When Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Ability ability = new ConstellationAbility(new SkybindEffect(), false);
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
}
public Skybind(final Skybind card) {
super(card);
}
@Override
public Skybind copy() {
return new Skybind(this);
}
}
class SkybindEffect extends OneShotEffect {
public SkybindEffect() {
super(Outcome.Detriment);
staticText = "exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step";
}
public SkybindEffect(final SkybindEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
Permanent sourcePermanent = game.getPermanentOrLKIBattlefield(source.getSourceId());
if (permanent != null && sourcePermanent != null) {
if (permanent.moveToExile(source.getSourceId(), sourcePermanent.getName(), source.getSourceId(), game)) {
//create delayed triggered ability
AtEndOfTurnDelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(new ReturnFromExileEffect(source.getSourceId(), Zone.BATTLEFIELD));
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
return true;
}
}
return false;
}
@Override
public SkybindEffect copy() {
return new SkybindEffect(this);
}
}