}
@Override
protected void createDialog() {
addGreeting("Welcome to the church!");
new HealerAdder().addHealer(this, 1000);
addJob("I am the priest, and I will #marry those who have gold rings to exchange and are engaged.");
addHelp("I can help you #marry your loved one. But you must be engaged under the supervision of Sister Benedicta, and have a #ring to give your partner.");
addQuest("I will #marry people who were engaged in the proper manner. Speak to Sister Benedicta if you are not engaged yet. And remember each to bring a wedding #ring!");
addGoodbye("Go well, and safely.");
addReply("ring", "Once you are engaged, you can go to Ognir who works here in Fado to get your wedding rings made. I believe he also sells engagement rings, but they are purely for decoration. How wanton!");