this.addSlot(new SlotCustom(inventory, TileBeehouse.SLOT_FRAMES_1 + 1, 66, 52, IHiveFrame.class));
this.addSlot(new SlotCustom(inventory, TileBeehouse.SLOT_FRAMES_1 + 2, 66, 81, IHiveFrame.class));
}
// Product Inventory
this.addSlot(new SlotClosed(inventory, 2, 116, 52));
this.addSlot(new SlotClosed(inventory, 3, 137, 39));
this.addSlot(new SlotClosed(inventory, 4, 137, 65));
this.addSlot(new SlotClosed(inventory, 5, 116, 78));
this.addSlot(new SlotClosed(inventory, 6, 95, 65));
this.addSlot(new SlotClosed(inventory, 7, 95, 39));
this.addSlot(new SlotClosed(inventory, 8, 116, 26));
// Player inventory
for (int i1 = 0; i1 < 3; i1++) {
for (int l1 = 0; l1 < 9; l1++) {
addSlot(new Slot(player, l1 + i1 * 9 + 9, 8 + l1 * 18, 108 + i1 * 18));