Examples of Entity


Examples of datomic.Entity

    }

    @RequestMapping(value = "/database/{dbname}/entity/{id}", method = {GET, POST})
    public ModelAndView entity(@PathVariable String dbname, @PathVariable String id) {
        final Connection connection = connect(dbname);
        final Entity entity = connection.db().entity(Long.valueOf(id));
        final List<Entity> instances =
            Attributes.is(entity) ? Attributes.instances(entity, connection.db()) : Collections.<Entity>emptyList();
        final List<Entity> referers = Entities.referers(entity, connection.db());
        return new ModelAndView("entity")
            .addObject("dbname", dbname)
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Examples of de.zelosfan.timedstrategy.entity.Entity

        }

        FOG_OF_WAR = true;
        switch (Main.map) {
            case 0:
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[8][2]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[7][3]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[2][2]));
                FOG_OF_WAR = false;
                break;
            case 1:
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[10][3]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[12][3]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[1][4]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[3][4]));
                FOG_OF_WAR = false;
                break;

            case 2:
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[10][3]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[12][4]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[12][3]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[8][1]));

                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[3][9]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[1][7]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[3][8]));
                FOG_OF_WAR = false;
                break;

            case 3:
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[13][3]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[12][8]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[9][7]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.blueTeam, tiles[11][7]));

                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[6][6]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[4][4]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[2][7]));
                break;

            case 4:
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[17][5]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[18][5]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[16][5]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.blueTeam, tiles[14][5]));


                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[3][13]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[2][13]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, Game.redTeam.hq));
                break;

            case 5:
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, Game.blueTeam.hq));
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[18][5]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[16][5]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.blueTeam, tiles[14][5]));


                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[13][17]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.redTeam, tiles[14][17]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[15][15]));
                entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, Game.redTeam.hq));
                break;
        }

        entities.size();
    }
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Examples of deobf.Entity

    }

    public Entity spawnEntity() {
        Minecraft mc = this.controller.getMinecraft();

        Entity entity = new RenderEntity(this.controller, getWorld(mc));
        setEntityPositionToPlayer(mc, entity);
        getWorld(mc).d(entity);
        setEntityPositionToPlayer(mc, entity);
        controller.getDebugger().debug("RenderEntity spawned");
        return entity;
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Examples of engine.Entity

    light.move(0f, 3f, 0f);
    loadModel("chamfer_box.obj").setDefaultMaterial(loadMaterial("box_normal.mat"));
    loadModel("plane.obj").setDefaultMaterial(loadMaterial("plane.mat"));
 
    Material cubebox = loadMaterial("box_cubemap.mat");
    box = new Entity();
    box.setModel(loadModel("chamfer_box.obj"));
    box.setMaterial(cubebox);
    box.setPos(0,3,0);
    box.setScale(3f);
   
    stars = new Vector<>();
    starPoints = new Vector<>();
    float sinx,cosz,rany,seed,rot;
    for(int x=0; x<100; x++){
      //  stars.add(new Entity());
      //  stars.lastElement().setModel(loadModel("1x1plane.obj"));
        rany = (float)(Math.random()*100);
        seed = (float)(Math.random()*2*3.141);
        //rot = (float)(360f*(seed/(2*3.141)));
        sinx = (float)Math.sin(seed)*200*((100-rany)/100);
        cosz = (float)Math.cos(seed)*200*((100-rany)/100);
        starPoints.add(new Vec3f(sinx, rany+110, cosz));
      //  stars.lastElement().setPos(sinx, rany+100, cosz);
      //  stars.lastElement().setRot(0, rot/2, 0);
    }
   
    skybox = new Entity();
    skybox.setScale(3000f);
    skybox.setModel(loadModel("skybox.obj"));
   
    target = new Entity();
    target.setModel(loadModel("drake.obj"));
    //target.setMaterial(tilebox);
    target.setScale(5f);
    target.setPos(0,0f,0);
   
    floor = new Entity();
    floor.setModel(loadModel("plane.obj"));
    floor.setScale(10f);
   
    float seekerFovs[] = {30,60,90};
   
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Examples of entities.Entity

 

  @Override
  public void update(Observable object, Object notification) {
   
    Entity entity = (Entity) object;
    EntityEvent event = (EntityEvent) notification;
   
    if(event == EntityEvent.LOCATIONUPDATED) {
      //inform all players of the locationchange
      informEntitymovement(entity);
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Examples of fm.ak.client.object.Entity

        if ( getMarked() == null ) {
            return;
        }

        Entity e;
        Region r;
        for (int d = 0; d < 4; d++) {
            if ( getMarked().at(d) == Local.Self.tile ) {

                if ((r = Local.Regions.get(getMarked().rid)) != null && r.type == 1 && r.id != Local.Self.tile.rid
                        && !((e = Local.Entities.get(getMarked().id)) != null && e.getType() == Entity.Type.DOOR && e.parama == d)
                        || (r = Local.Regions.get(Local.Self.tile.rid)) != null && r.type == 1 && r.id != getMarked().rid
                        && !((e = Local.Entities.get(Local.Self.tile.id)) != null && e.getType() == Entity.Type.DOOR && e.parama == Main.opposite[d])) {
                    System.out.println("stubmling into region " + r.name);
                    return; // We tried going into or out of a building without there being a door.
                } else if ((r = Local.Regions.get(getMarked().rid)) != null && r.type == 1 && (r = Local.Regions.get(Local.Self.tile.rid)) == null) {
                    // We went into a building.
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Examples of game.entity.Entity

      }
      t.tick();
    }

    for (int i = 0; i < entities.size(); i++) {
      Entity e = entities.get(i);
      for (Entity e2 : doCollision(e)) {
        Game.debug(Game.DebugLevel.INFO, "Collision of \""
            + e.getClass().getName() + "\" with \""
            + e2.getClass().getName() + "\"");
        e.onCollide(e2);
      }
    }
  }
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Examples of games.stendhal.client.entity.Entity

   */
  public void onChangedAdded(final RPObject object, final RPObject changes) {
    final IEntity iEntity = objects.get(FQID.create(object));

    if (iEntity instanceof Entity) {
      final Entity entity = (Entity) iEntity;

      entity.onChangedAdded(object, changes);

      EventDispatcher.dispatchEvents(changes, entity);
    }
  }
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Examples of games.stendhal.server.entity.Entity

  /**
   * Tests for searchPathEntityIntInt.
   */
  @Test
  public void testSearchPathEntityIntInt() {
    final Entity entity = new Entity() {
      // just to create an instance
    };
    final StendhalRPZone zone = new StendhalRPZone("test", 10, 10);
    zone.add(entity);
    assertArrayEquals(expected.toArray(), Path.searchPath(entity, 6, 6).toArray());
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Examples of gwlpr.mapshard.entitysystem.Entity

        Position p2 = new Position();
       
        Direction d1 = new Direction();

        // register the entities
        Entity e1 = new Entity(eMan, n1, a1, p1, d1);
        Entity e2 = new Entity(eMan, n2, a2, p2);
        Entity e3 = new Entity(eMan, n3, a3);
        Entity e4 = new Entity(eMan, n4);
        Entity e5 = new Entity(eMan);

        // retrieve entities with specific components
        ents = eMan.getEntitiesWith(Name.class, AgentIdentifiers.class, Position.class, Direction.class);
        assert ents.size() == 1;
        assert ents.contains(e1);

        ents = eMan.getEntitiesWith(Name.class, AgentIdentifiers.class, Position.class);
        assert ents.size() == 2;
        assert ents.contains(e1);
        assert ents.contains(e2);

        ents = eMan.getEntitiesWith(Name.class, AgentIdentifiers.class);
        assert ents.size() == 3;
        assert ents.contains(e1);
        assert ents.contains(e2);
        assert ents.contains(e3);

        ents = eMan.getEntitiesWith(Name.class);
        assert ents.size() == 4;
        assert ents.contains(e1);
        assert ents.contains(e2);
        assert ents.contains(e3);
        assert ents.contains(e4);

        ents = eMan.getEntitiesWith();
        assert ents.isEmpty();

        // retrieve components of specific entities
        Name n = e1.get(Name.class); // e1 has a Name
        assert n == n1;

        AgentIdentifiers a = e2.get(AgentIdentifiers.class); // e2 has an AgentID
        assert a == a2;

        Position p = e3.get(Position.class); // e3 has no LocalID
        assert p == null;

        Direction d = e5.get(Direction.class); // e5 has no components
        assert d == null;
    }
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