}
FOG_OF_WAR = true;
switch (Main.map) {
case 0:
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[8][2]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[7][3]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[2][2]));
FOG_OF_WAR = false;
break;
case 1:
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[10][3]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[12][3]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[1][4]));
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[3][4]));
FOG_OF_WAR = false;
break;
case 2:
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[10][3]));
entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[12][4]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[12][3]));
entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[8][1]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[3][9]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[1][7]));
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[3][8]));
FOG_OF_WAR = false;
break;
case 3:
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[13][3]));
entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[12][8]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[9][7]));
entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.blueTeam, tiles[11][7]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[6][6]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[4][4]));
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[2][7]));
break;
case 4:
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, tiles[17][5]));
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[18][5]));
entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[16][5]));
entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.blueTeam, tiles[14][5]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[3][13]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[2][13]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, Game.redTeam.hq));
break;
case 5:
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.blueTeam, Game.blueTeam.hq));
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.blueTeam, tiles[18][5]));
entities.add(new Entity(Repository.entitytypObjectMap.get("rocketInfantry"), Game.blueTeam, tiles[16][5]));
entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.blueTeam, tiles[14][5]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, tiles[13][17]));
entities.add(new Entity(Repository.entitytypObjectMap.get("scout"), Game.redTeam, tiles[14][17]));
entities.add(new Entity(Repository.entitytypObjectMap.get("infantry"), Game.redTeam, tiles[15][15]));
entities.add(new Entity(Repository.entitytypObjectMap.get("test"), Game.redTeam, Game.redTeam.hq));
break;
}
entities.size();
}