Examples of Direction

@author Portet to jme3 by user starcom "Paul Kashofer Austria" @see ImageGraphics
  • com.limelight.input.gamepad.SourceComponent.Direction
  • com.persistit.Key.Direction
  • com.sap.hadoop.windowing.query2.specification.WindowFrameSpec.Direction
  • com.sencha.gxt.core.client.Style.Direction
  • com.sk89q.worldedit.util.Direction
  • com.tinkerpop.blueprints.Direction
  • com.tinkerpop.gremlin.structure.Direction
  • dbfit.util.Direction
  • edu.cmu.cs.stage3.alice.core.Direction
  • edu.stanford.nlp.trees.CollinsRelation.Direction
  • etch.compiler.opt.Direction
    Option which sets the direction of a message ([client->]server, [server->]client, or both.
  • games.stendhal.common.Direction
  • maze.model.Direction
  • models.enumeration.Direction
  • net.sf.minuteProject.configuration.bean.model.data.constant.Direction
  • org.apache.abdera.i18n.text.Bidi.Direction
  • org.apache.etch.compiler.opt.Direction
    Option which sets the direction of a message ([client->]server, [server->]client, or both.
  • org.apache.hadoop.gateway.filter.rewrite.api.UrlRewriter.Direction
  • org.apache.hadoop.hive.ql.parse.WindowingSpec.Direction
  • org.apache.jackrabbit.api.security.user.QueryBuilder.Direction
  • org.apache.metamodel.query.OrderByItem.Direction
  • org.apache.pivot.wtk.Direction
  • org.apache.tapestry.spec.Direction
    Represents different types of parameters. Currently only in and custom are supported, but this will likely change when Tapestry supports out parameters is some form (that reflects form style processing). @author Howard Lewis Ship @version $Id: Direction.java 243791 2004-02-19 17:38:13Z hlship $ @since 2.0.3
  • org.apache.woden.wsdl20.enumeration.Direction
    This class defines the values of the {direction} property of InterfaceMessageReference and InterfaceFaultReference. This property indicates whether a message is coming "in" to the service or going "out" from the service.

    The property is represented in XML by the message or fault reference element's tag name:

    This class uses the typesafe enum pattern. Applications should use the public static final constants defined in this class to specify or to evaluate direction.

    Examples:

     msgRef.setDirection(Direction.IN); if(msgRef.getDirection() == Direction.IN) ... if(msgRef.getDirection().equals(Direction.IN)) ... Note that == and .equals() are equivalent. 
    TODO if extensibility is required, chg ctor to protected @author jkaputin@apache.org
  • org.apache.woden.wsdl20.extensions.rpc.Direction
    Direction is a typesafe enumeration of the four possible values, #in, #out, #inout, and #return. @author Arthur Ryman (ryman@ca.ibm.com)
  • org.chromium.debug.core.model.BreakpointSynchronizer.Direction
  • org.eclipse.egit.core.synchronize.ThreeWayDiffEntry.Direction
  • org.freerealm.map.Direction
    @author Deniz ARIKAN
  • org.gnubridge.core.Direction
  • org.gocha.collection.graph.Path.Direction
  • org.japura.gui.Gradient.Direction
  • org.jboss.ws.metadata.wsdl.WSDLRPCSignatureItem.Direction
  • org.jdesktop.swingx.JXBusyLabel.Direction
  • org.jemmy.interfaces.Caret.Direction
  • org.jpacman.framework.model.Direction
  • org.kite9.diagram.position.Direction
    Formats are used to turn sentences into diagram objects. For example, "Cathy goes shopping" could be represented on in ADL as glyphs for Cathy and Shopping, and an Arrow for goes. The format manages this conversion. @author moffatr
  • org.maltparserx.core.syntaxgraph.headrules.Direction
  • org.meb.speedway.SortOrder.Direction
  • org.mokai.Message.Direction
  • org.neo4j.graphdb.Direction
  • org.openhab.binding.tcp.Direction
  • org.openstreetmap.josm.gui.dialogs.relation.sort.WayConnectionType.Direction
  • org.owasp.passfault.keyboard.Key.Direction
  • org.pokenet.server.backend.entity.Positionable.Direction
  • org.pshdl.interpreter.VariableInformation.Direction
  • org.rascalmpl.interpreter.TraversalEvaluator.DIRECTION
  • org.sfaci.jumper2dx.characters.Platform.Direction
  • org.springframework.data.domain.Sort.Direction
  • org.teiid.language.Argument.Direction
  • org.terasology.math.Direction
  • org.zaproxy.zap.extension.websocket.WebSocketMessage.Direction
  • pivot.wtk.Direction
  • zelda.karacter.Direction

  • Examples of BasicDataType.Direction

       */
      public byte getCoordY(){
        return this.data[2];
      }
      public Direction toDirection() {
        return new Direction(this.data[1],this.data[2],this.getId());
      }
    View Full Code Here

    Examples of at.bestsolution.efxclipse.formats.svg.svg.Direction

       * <!-- begin-user-doc -->
       * <!-- end-user-doc -->
       * @generated
       */
      public void setDirection(Direction newDirection) {
        Direction oldDirection = direction;
        direction = newDirection == null ? DIRECTION_EDEFAULT : newDirection;
        if (eNotificationRequired())
          eNotify(new ENotificationImpl(this, Notification.SET, SvgPackage.SVG_CIRCLE_ELEMENT__DIRECTION, oldDirection, direction));
      }
    View Full Code Here

    Examples of beans.doctor.direction.Direction

            };
            List list = findEntityList(Direction.class, fields);
            List<DirectionDetails> res = new ArrayList<DirectionDetails>();
            Iterator i = list.iterator();
            while(i.hasNext()) {
                Direction j = (Direction) i.next();
                res.add(j.getDetails((RightChecker) this));
            }
            return res;
        }
    View Full Code Here

    Examples of bibliothek.gui.dock.FlapDockStation.Direction

            for( int i = 0, n = station.getDockableCount(); i<n; i++ )
                stationListener.dockableRemoved( station, station.getDockable( i ) );
        }

        public int getSize( FlapDockStation station, Dockable dockable ) {
            Direction direction = station.getDirection();
            int size = getMaxSize( dockable, direction == Direction.NORTH || direction == Direction.SOUTH );
            if( size < 0 ){
                Integer value = sizes.get( dockable );
                if( value != null )
                    return value.intValue();
    View Full Code Here

    Examples of bunyan.api.Direction

      {
        final int id = world.getBlockId(x, y, z);
        if (id == 0 || id != Block.wood.blockID
            && !(Block.blocksList[id] instanceof ITurnable))
          return false;
        Direction face = Direction.fromValue(side);
        if (KeyPressManager.isModeKeyPressed())
          face = face.oppositeSide();
        if (id == Block.wood.blockID) {
          if (side != 0 && side != 1) {
            final int metadata = world.getBlockMetadata(x, y, z);
            world.setBlock(x, y, z,
                BunyanBlock.turnableVanillaWood.blockID);
    View Full Code Here

    Examples of ca.ucalgary.ispia.rebac.Direction

          BoxImpl temp = (BoxImpl) tPolicy;
         
          // Get contained fields
          Policy tempA = temp.getPolicy();
          Object relationID = temp.getRelationIdentifier();
          Direction direction = temp.getDirection();
          // Translate contained policy
          tempA = new NegationImpl (translate(tempA));
          // Create translated policy
          Policy tempB = new DiamondImpl(tempA, relationID, direction);   
          translatedPolicy = new NegationImpl (tempB);
        }
       
        else if (tPolicy instanceof DiamondImpl){
          // Already primitive. Recurse on contained policy.
         
          DiamondImpl temp = (DiamondImpl) tPolicy;
          // Get contained fields
          Policy tempA = temp.getPolicy();
          Object relationID = temp.getRelationIdentifier();
          Direction direction = temp.getDirection();
          // Translate contained policy
          tempA = translate(tempA);
          // Create translated policy
          translatedPolicy = new DiamondImpl(tempA, relationID, direction);
        }
    View Full Code Here

    Examples of catchemrpg.enums.Direction

      /**
       * Identify if the player needs to move, and move them in the direction specified
       */
      private static void moveCharacter()
       {
        Direction moveDir = Direction.none;
        //identified movement, now do it.
        //try to detect movement from keyBoardInput
        if (BaseVars.keyboardInput.DOWN)
         {
          moveDir = Direction.down;
    View Full Code Here

    Examples of ch.njol.skript.util.Direction

      @Nullable
      protected Block[] get(final Event e) {
        final Expression<Direction> direction = this.direction;
        if (direction != null && !from.isSingle()) {
          final Location[] ls = (Location[]) from.getArray(e);
          final Direction d = direction.getSingle(e);
          if (ls.length == 0 || d == null)
            return new Block[0];
          final Block[] bs = new Block[ls.length];
          for (int i = 0; i < ls.length; i++) {
            bs[i] = d.getRelative(ls[i]).getBlock();
          }
          return bs;
        }
        final ArrayList<Block> r = new ArrayList<Block>();
        final Iterator<Block> iter = iterator(e);
    View Full Code Here

    Examples of com.ardor3d.extension.terrain.util.AbstractBresenhamTracer.Direction

                // because of how we get our height coords, we will
                // sometimes be off be a grid spot, so we check the next
                // grid space up.
                int dx = 0, dy = 0;
                final Direction d = tracer.getLastStepDirection();
                switch (d) {
                    case PositiveX:
                    case NegativeX:
                        dx = 0;
                        dy = 1;
    View Full Code Here

    Examples of com.bergerkiller.bukkit.tc.Direction

            signcounter.set(1);
            currentcount = 0;
          }
         
          int counter = 0;
          Direction dir = Direction.NONE;
          for (DirectionStatement stat : statements) {
            if ((stat.hasNumber() && (counter += stat.number) > currentcount)
                || (doCart && stat.has(info, info.getMember()))
                || (doTrain && stat.has(info, info.getGroup()))) {
    View Full Code Here
    TOP
    Copyright © 2018 www.massapi.com. All rights reserved.
    All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.