Examples of Direction

@author Portet to jme3 by user starcom "Paul Kashofer Austria" @see ImageGraphics
  • com.limelight.input.gamepad.SourceComponent.Direction
  • com.persistit.Key.Direction
  • com.sap.hadoop.windowing.query2.specification.WindowFrameSpec.Direction
  • com.sencha.gxt.core.client.Style.Direction
  • com.sk89q.worldedit.util.Direction
  • com.tinkerpop.blueprints.Direction
  • com.tinkerpop.gremlin.structure.Direction
  • dbfit.util.Direction
  • edu.cmu.cs.stage3.alice.core.Direction
  • edu.stanford.nlp.trees.CollinsRelation.Direction
  • etch.compiler.opt.Direction
    Option which sets the direction of a message ([client->]server, [server->]client, or both.
  • games.stendhal.common.Direction
  • maze.model.Direction
  • models.enumeration.Direction
  • net.sf.minuteProject.configuration.bean.model.data.constant.Direction
  • org.apache.abdera.i18n.text.Bidi.Direction
  • org.apache.etch.compiler.opt.Direction
    Option which sets the direction of a message ([client->]server, [server->]client, or both.
  • org.apache.hadoop.gateway.filter.rewrite.api.UrlRewriter.Direction
  • org.apache.hadoop.hive.ql.parse.WindowingSpec.Direction
  • org.apache.jackrabbit.api.security.user.QueryBuilder.Direction
  • org.apache.metamodel.query.OrderByItem.Direction
  • org.apache.pivot.wtk.Direction
  • org.apache.tapestry.spec.Direction
    Represents different types of parameters. Currently only in and custom are supported, but this will likely change when Tapestry supports out parameters is some form (that reflects form style processing). @author Howard Lewis Ship @version $Id: Direction.java 243791 2004-02-19 17:38:13Z hlship $ @since 2.0.3
  • org.apache.woden.wsdl20.enumeration.Direction
    This class defines the values of the {direction} property of InterfaceMessageReference and InterfaceFaultReference. This property indicates whether a message is coming "in" to the service or going "out" from the service.

    The property is represented in XML by the message or fault reference element's tag name:

    This class uses the typesafe enum pattern. Applications should use the public static final constants defined in this class to specify or to evaluate direction.

    Examples:

     msgRef.setDirection(Direction.IN); if(msgRef.getDirection() == Direction.IN) ... if(msgRef.getDirection().equals(Direction.IN)) ... Note that == and .equals() are equivalent. 
    TODO if extensibility is required, chg ctor to protected @author jkaputin@apache.org
  • org.apache.woden.wsdl20.extensions.rpc.Direction
    Direction is a typesafe enumeration of the four possible values, #in, #out, #inout, and #return. @author Arthur Ryman (ryman@ca.ibm.com)
  • org.chromium.debug.core.model.BreakpointSynchronizer.Direction
  • org.eclipse.egit.core.synchronize.ThreeWayDiffEntry.Direction
  • org.freerealm.map.Direction
    @author Deniz ARIKAN
  • org.gnubridge.core.Direction
  • org.gocha.collection.graph.Path.Direction
  • org.japura.gui.Gradient.Direction
  • org.jboss.ws.metadata.wsdl.WSDLRPCSignatureItem.Direction
  • org.jdesktop.swingx.JXBusyLabel.Direction
  • org.jemmy.interfaces.Caret.Direction
  • org.jpacman.framework.model.Direction
  • org.kite9.diagram.position.Direction
    Formats are used to turn sentences into diagram objects. For example, "Cathy goes shopping" could be represented on in ADL as glyphs for Cathy and Shopping, and an Arrow for goes. The format manages this conversion. @author moffatr
  • org.maltparserx.core.syntaxgraph.headrules.Direction
  • org.meb.speedway.SortOrder.Direction
  • org.mokai.Message.Direction
  • org.neo4j.graphdb.Direction
  • org.openhab.binding.tcp.Direction
  • org.openstreetmap.josm.gui.dialogs.relation.sort.WayConnectionType.Direction
  • org.owasp.passfault.keyboard.Key.Direction
  • org.pokenet.server.backend.entity.Positionable.Direction
  • org.pshdl.interpreter.VariableInformation.Direction
  • org.rascalmpl.interpreter.TraversalEvaluator.DIRECTION
  • org.sfaci.jumper2dx.characters.Platform.Direction
  • org.springframework.data.domain.Sort.Direction
  • org.teiid.language.Argument.Direction
  • org.terasology.math.Direction
  • org.zaproxy.zap.extension.websocket.WebSocketMessage.Direction
  • pivot.wtk.Direction
  • zelda.karacter.Direction

  • Examples of com.cburch.logisim.data.Direction

          updatePorts(instance);
        }
      }

      private void updatePorts(Instance instance) {
        Direction facing = instance.getAttributeValue(StdAttr.FACING);
        BitWidth data = instance.getAttributeValue(StdAttr.WIDTH);
        BitWidth group = instance.getAttributeValue(GROUP_ATTR);
        int groups = (data.getWidth() + group.getWidth() - 1) / group.getWidth() - 1;
        int selectBits = 1;
        if (groups > 0) {
    View Full Code Here

    Examples of com.google.gwt.i18n.client.HasDirection.Direction

        private void setText(final String text) {
            /**
             * To leave caret in the beginning of the line. SetSelectionRange
             * wouldn't work on IE (see #13477)
             */
            Direction previousDirection = tb.getDirection();
            tb.setDirection(Direction.RTL);
            tb.setText(text);
            tb.setDirection(previousDirection);
        }
    View Full Code Here

    Examples of com.google.gwt.user.client.ui.DockLayoutPanel.Direction

          }
        }

        private Direction getDirection(String direction)
        {
          Direction result;
          if (!StringUtils.isEmpty(direction))
          {
            result = Direction.valueOf(direction);
          }
          else
    View Full Code Here

    Examples of com.jme3.terrain.geomipmap.picking.BresenhamYUpGridTracer.Direction

                    // because of how we get our height coords, we will
                    // sometimes be off by a grid spot, so we check the next
                    // grid space up.
                    int dx = 0, dz = 0;
                    Direction d = tracer.getLastStepDirection();
                    switch (d) {
                    case PositiveX:
                    case NegativeX:
                        dx = 0;
                        dz = 1;
    View Full Code Here

    Examples of com.limelight.input.gamepad.SourceComponent.Direction

        //printInfo(device, new SourceComponent(Type.BUTTON, buttonId), mapped.padComp, pressed ? 1F : 0F);
      }

      public void handleAxis(Device device, int axisId, float newValue, float lastValue) {
        GamepadMapping mapping = GamepadSettingsManager.getSettings();
        Direction mappedDir = null;
        if (newValue == 0) {
          if (lastValue > 0) {
            mappedDir = Direction.POSITIVE;
          } else {
            mappedDir = Direction.NEGATIVE;
    View Full Code Here

    Examples of com.persistit.Key.Direction

            final boolean doModify = minimumBytes >= 0;
            final boolean reverse = (direction == LT) || (direction == LTEQ);
            final Value outValue = doFetch ? _value : _spareValue;
            outValue.clear();

            Direction dir = direction;
            Buffer buffer = null;
            boolean edge = dir == EQ || dir == GTEQ || dir == LTEQ;
            boolean nudged = false;

            if (_key.getEncodedSize() == 0) {
    View Full Code Here

    Examples of com.sap.hadoop.windowing.query2.specification.WindowFrameSpec.Direction

        if ( amt == BoundarySpec.UNBOUNDED_AMOUNT )
        {
          return bndDef.getDirection() == Direction.PRECEDING ? 0 : p.size();
        }
       
        Direction d = bndDef.getDirection();
        boolean scanNext = rowValue != null;
        r = d == Direction.FOLLOWING ? r-- : r++;
        while ( scanNext )
        {
          if ( r < 0 || r >= p.size() )
    View Full Code Here

    Examples of com.sencha.gxt.core.client.Style.Direction

              @Override
              public void onAfterAnimate(AfterAnimateEvent event) {
                afterCollapse();
              }
            });
            Direction d = Direction.LEFT;
            switch (region) {
              case EAST:
                d = Direction.RIGHT;
                break;
              case SOUTH:
    View Full Code Here

    Examples of com.sk89q.worldedit.util.Direction

                            .putInt("TileY", newTilePosition.getBlockY())
                            .putInt("TileZ", newTilePosition.getBlockZ());

                    if (hasDirection || hasLegacyDirection) {
                        int d = hasDirection ? tag.asInt("Direction") : MCDirections.fromLegacyHanging((byte) tag.asInt("Dir"));
                        Direction direction = MCDirections.fromHanging(d);

                        if (direction != null) {
                            Vector vector = transform.apply(direction.toVector()).subtract(transform.apply(Vector.ZERO)).normalize();
                            Direction newDirection = Direction.findClosest(vector, Flag.CARDINAL);

                            builder.putByte("Direction", (byte) MCDirections.toHanging(newDirection));
                            builder.putByte("Dir", MCDirections.toLegacyHanging(MCDirections.toHanging(newDirection)));
                        }
                    }
    View Full Code Here

    Examples of com.tinkerpop.blueprints.Direction

            // if this is a query and the _return is "count" then we don't bother to send back the result array
            boolean countOnly = queryArguments.isCountOnly();
            // what kind of data the calling client wants back (vertices, edges, count, vertex identifiers)
            ReturnType returnType = queryArguments.getReturnType();
            // the query direction (both, out, in)
            Direction queryDirection = queryArguments.getQueryDirection();

            VertexQuery query = vertex.query().direction(queryDirection);

            JSONArray elementArray = new JSONArray();
            long counter = 0;
    View Full Code Here
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