Package catchemrpg.enums

Examples of catchemrpg.enums.Direction


  /**
   * Identify if the player needs to move, and move them in the direction specified
   */
  private static void moveCharacter()
   {
    Direction moveDir = Direction.none;
    //identified movement, now do it.
    //try to detect movement from keyBoardInput
    if (BaseVars.keyboardInput.DOWN)
     {
      moveDir = Direction.down;
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