Examples of Direction

@author Portet to jme3 by user starcom "Paul Kashofer Austria" @see ImageGraphics
  • com.limelight.input.gamepad.SourceComponent.Direction
  • com.persistit.Key.Direction
  • com.sap.hadoop.windowing.query2.specification.WindowFrameSpec.Direction
  • com.sencha.gxt.core.client.Style.Direction
  • com.sk89q.worldedit.util.Direction
  • com.tinkerpop.blueprints.Direction
  • com.tinkerpop.gremlin.structure.Direction
  • dbfit.util.Direction
  • edu.cmu.cs.stage3.alice.core.Direction
  • edu.stanford.nlp.trees.CollinsRelation.Direction
  • etch.compiler.opt.Direction
    Option which sets the direction of a message ([client->]server, [server->]client, or both.
  • games.stendhal.common.Direction
  • maze.model.Direction
  • models.enumeration.Direction
  • net.sf.minuteProject.configuration.bean.model.data.constant.Direction
  • org.apache.abdera.i18n.text.Bidi.Direction
  • org.apache.etch.compiler.opt.Direction
    Option which sets the direction of a message ([client->]server, [server->]client, or both.
  • org.apache.hadoop.gateway.filter.rewrite.api.UrlRewriter.Direction
  • org.apache.hadoop.hive.ql.parse.WindowingSpec.Direction
  • org.apache.jackrabbit.api.security.user.QueryBuilder.Direction
  • org.apache.metamodel.query.OrderByItem.Direction
  • org.apache.pivot.wtk.Direction
  • org.apache.tapestry.spec.Direction
    Represents different types of parameters. Currently only in and custom are supported, but this will likely change when Tapestry supports out parameters is some form (that reflects form style processing). @author Howard Lewis Ship @version $Id: Direction.java 243791 2004-02-19 17:38:13Z hlship $ @since 2.0.3
  • org.apache.woden.wsdl20.enumeration.Direction
    This class defines the values of the {direction} property of InterfaceMessageReference and InterfaceFaultReference. This property indicates whether a message is coming "in" to the service or going "out" from the service.

    The property is represented in XML by the message or fault reference element's tag name:

    This class uses the typesafe enum pattern. Applications should use the public static final constants defined in this class to specify or to evaluate direction.

    Examples:

     msgRef.setDirection(Direction.IN); if(msgRef.getDirection() == Direction.IN) ... if(msgRef.getDirection().equals(Direction.IN)) ... Note that == and .equals() are equivalent. 
    TODO if extensibility is required, chg ctor to protected @author jkaputin@apache.org
  • org.apache.woden.wsdl20.extensions.rpc.Direction
    Direction is a typesafe enumeration of the four possible values, #in, #out, #inout, and #return. @author Arthur Ryman (ryman@ca.ibm.com)
  • org.chromium.debug.core.model.BreakpointSynchronizer.Direction
  • org.eclipse.egit.core.synchronize.ThreeWayDiffEntry.Direction
  • org.freerealm.map.Direction
    @author Deniz ARIKAN
  • org.gnubridge.core.Direction
  • org.gocha.collection.graph.Path.Direction
  • org.japura.gui.Gradient.Direction
  • org.jboss.ws.metadata.wsdl.WSDLRPCSignatureItem.Direction
  • org.jdesktop.swingx.JXBusyLabel.Direction
  • org.jemmy.interfaces.Caret.Direction
  • org.jpacman.framework.model.Direction
  • org.kite9.diagram.position.Direction
    Formats are used to turn sentences into diagram objects. For example, "Cathy goes shopping" could be represented on in ADL as glyphs for Cathy and Shopping, and an Arrow for goes. The format manages this conversion. @author moffatr
  • org.maltparserx.core.syntaxgraph.headrules.Direction
  • org.meb.speedway.SortOrder.Direction
  • org.mokai.Message.Direction
  • org.neo4j.graphdb.Direction
  • org.openhab.binding.tcp.Direction
  • org.openstreetmap.josm.gui.dialogs.relation.sort.WayConnectionType.Direction
  • org.owasp.passfault.keyboard.Key.Direction
  • org.pokenet.server.backend.entity.Positionable.Direction
  • org.pshdl.interpreter.VariableInformation.Direction
  • org.rascalmpl.interpreter.TraversalEvaluator.DIRECTION
  • org.sfaci.jumper2dx.characters.Platform.Direction
  • org.springframework.data.domain.Sort.Direction
  • org.teiid.language.Argument.Direction
  • org.terasology.math.Direction
  • org.zaproxy.zap.extension.websocket.WebSocketMessage.Direction
  • pivot.wtk.Direction
  • zelda.karacter.Direction

  • Examples of org.sfaci.jumper2dx.characters.Platform.Direction

          if (object instanceof RectangleMapObject) {
            RectangleMapObject rectangleObject = (RectangleMapObject) object;
            if (rectangleObject.getProperties().containsKey(TiledMapManager.MOBILE)) {
              Rectangle rect = rectangleObject.getRectangle();
             
              Direction direction = null;
              if (Boolean.valueOf((String) rectangleObject.getProperties().get("right_direction")))
                direction = Direction.RIGHT;
              else
                direction = Direction.LEFT;
             
    View Full Code Here

    Examples of org.springframework.data.domain.Sort.Direction

          if (part == null) {
            continue;
          }

          String[] elements = part.split(delimiter);
          Direction direction = elements.length == 0 ? null : Direction.fromStringOrNull(elements[elements.length - 1]);

          for (int i = 0; i < elements.length; i++) {

            if (i == elements.length - 1 && direction != null) {
              continue;
    View Full Code Here

    Examples of org.teiid.language.Argument.Direction

          }
            }
            Class<?> returnType = null;
            List<Argument> translatedParameters = new ArrayList<Argument>();
            for (SPParameter param : sp.getParameters()) {
              Direction direction = Direction.IN;
                switch(param.getParameterType()) {
                    case ParameterInfo.IN:   
                        direction = Direction.IN;
                        break;
                    case ParameterInfo.INOUT:
    View Full Code Here

    Examples of org.terasology.math.Direction

            float[] lights = new float[8];
            float[] blockLights = new float[8];
            Block[] blocks = new Block[4];

            PerformanceMonitor.startActivity("gatherLightInfo");
            Direction dir = Direction.inDirection(normal);
            switch (dir) {
                case LEFT:
                case RIGHT:
                    blocks[0] = chunkView.getBlock((vertexPos.x + 0.8f * normal.x), (vertexPos.y + 0.1f), (vertexPos.z + 0.1f));
                    blocks[1] = chunkView.getBlock((vertexPos.x + 0.8f * normal.x), (vertexPos.y + 0.1f), (vertexPos.z - 0.1f));
    View Full Code Here

    Examples of org.zaproxy.zap.extension.websocket.WebSocketMessage.Direction

      public void setBreakpoint(WebSocketBreakpointMessage breakpoint) {
            resetDialogValues();
           
            this.breakpoint = breakpoint;
           
            Direction direction = breakpoint.getDirection();
            Boolean isOutgoing = null;
            if (direction != null) {
              isOutgoing = direction.equals(Direction.OUTGOING) ? true : false;
            }
            setDialogValues(breakpoint.getOpcode(), breakpoint.getChannelId(), breakpoint.getPayloadPattern(), isOutgoing);
        }
    View Full Code Here

    Examples of pivot.wtk.Direction

        public boolean keyPressed(Component component, int keyCode, Keyboard.KeyLocation keyLocation) {
            boolean consumed = false;

            if (keyCode == Keyboard.KeyCode.TAB
                && getComponent().isFocused()) {
                Direction direction = (Keyboard.isPressed(Keyboard.Modifier.SHIFT)) ?
                    Direction.BACKWARD : Direction.FORWARD;

                Component previousFocusedComponent = Component.getFocusedComponent();
                previousFocusedComponent.transferFocus(direction);
    View Full Code Here

    Examples of zelda.karacter.Direction

        {
          // This section of the code corrects the position of link when he's striking.
          // If you don't do this link appears to be moving when he swings his sword.
          // Go ahead and remove the entire body of this else statement. You'll see what i mean.

          Direction dir = link.getDirection();

          if (dir == Direction.UP)
          {
            switch(animationCounter)
            {
    View Full Code Here
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