Examples of ConfirmDlg


Examples of com.l2jfrozen.gameserver.network.serverpackets.ConfirmDlg

  }

  public void sendDlgMessage(String text, L2PcInstance player)
  {
    player.dialog = this;
    ConfirmDlg dlg = new ConfirmDlg(SystemMessageId.S1.getId());
    dlg.addString(text);
    player.sendPacket(dlg);
  }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ConfirmDlg

      return false;
    }

    ptarget.setEngageRequest(true, activeChar.getObjectId());
    //ptarget.sendMessage("Player "+activeChar.getName()+" wants to engage with you.");
    ConfirmDlg dlg = new ConfirmDlg(614);
    dlg.addString(activeChar.getName() + " asking you to engage. Do you want to start a new relationship?");
    ptarget.sendPacket(dlg);
    dlg = null;
    ptarget = null;

    return true;
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ConfirmDlg

           
            // Summon friend
            if (skill.getId() == 1403)
            {
              // Send message
              ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
              confirm.addString(activeChar.getName());
              confirm.addZoneName(activeChar.getX(), activeChar.getY(), activeChar.getZ());
              confirm.addTime(30000);
              confirm.addRequesterId(activeChar.getObjectId());
              targetChar.sendPacket(confirm);
            }
            else
            {
              L2PcInstance.teleToTarget(targetChar, (L2PcInstance) activeChar, skill);
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ConfirmDlg

      else
      {
        _revivePower = 0;
      }
      _revivePet = Pet;
      ConfirmDlg dlg = new ConfirmDlg(SystemMessageId.RESSURECTION_REQUEST.getId());
      dlg.addString(Reviver.getName());
      sendPacket(dlg);
      dlg = null;
    }
  }
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Examples of com.l2jfrozen.gameserver.network.serverpackets.ConfirmDlg

        else
        {
          // Like L2OFF Clanhall's doors get request to be closed/opened
          player.gatesRequest(this);
          if (!this.getOpen())
            player.sendPacket(new ConfirmDlg(1140));
          else
            player.sendPacket(new ConfirmDlg(1141));
        }
      }
    }
    // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
    player.sendPacket(ActionFailed.STATIC_PACKET);
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Examples of l2p.gameserver.serverpackets.ConfirmDlg

      activeChar.sendMessage(new CustomMessage("scripts.commands.voiced.Wedding.NotInFriendlist", activeChar));
      return false;
    }
    ptarget.setEngageRequest(true, activeChar.getObjectId());
    // ptarget.sendMessage("Player "+activeChar.getName()+" wants to engage with you.");
    ptarget.sendPacket(new ConfirmDlg(SystemMessage.S1, 60000, 4).addString("Player " + activeChar.getName() + " asking you to engage. Do you want to start new relationship?"));
    return true;
  }
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Examples of l2p.gameserver.serverpackets.ConfirmDlg

    {
      checkNewMail(activeChar);
    }
    if(activeChar.isReviveRequested())
    {
      sendPacket(new ConfirmDlg(SystemMessage.S1_IS_MAKING_AN_ATTEMPT_AT_RESURRECTION_WITH_$S2_EXPERIENCE_POINTS_DO_YOU_WANT_TO_CONTINUE_WITH_THIS_RESURRECTION, 0, 2).addString("Other player").addString("some"));
    }
    if(!first)
    {
      activeChar.updateEffectIcons();
      if(activeChar.getCurrentRegion() != null)
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Examples of lineage2.gameserver.network.serverpackets.ConfirmDlg

    PlayerMessageStack.getInstance().CheckMessages(activeChar);
    sendPacket(ClientSetTime.STATIC, new ExSetCompassZoneCode(activeChar));
    Pair<Integer, OnAnswerListener> entry = activeChar.getAskListener(false);
    if ((entry != null) && (entry.getValue() instanceof ReviveAnswerListener))
    {
      sendPacket(new ConfirmDlg(SystemMsg.C1_IS_MAKING_AN_ATTEMPT_TO_RESURRECT_YOU_IF_YOU_CHOOSE_THIS_PATH_S2_EXPERIENCE_WILL_BE_RETURNED_FOR_YOU, 0).addString("Other player").addString("some"));
    }
    if (activeChar.isCursedWeaponEquipped())
    {
      CursedWeaponsManager.getInstance().showUsageTime(activeChar, activeChar.getCursedWeaponEquippedId());
    }
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Examples of lineage2.gameserver.network.serverpackets.ConfirmDlg

    if (!FoundOnFriendList)
    {
      activeChar.sendMessage(new CustomMessage("voicedcommandhandlers.Wedding.NotInFriendlist", activeChar));
      return false;
    }
    ConfirmDlg packet = new ConfirmDlg(SystemMsg.S1, 60000).addString("Player " + activeChar.getName() + " asking you to engage. Do you want to start new relationship?");
    ptarget.ask(packet, new CoupleAnswerListener(activeChar, ptarget));
    return true;
  }
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Examples of lineage2.gameserver.network.serverpackets.ConfirmDlg

    }
    else
    {
      return;
    }
    mentor.ask(new ConfirmDlg(SystemMsg.S1, 30000).addString("Teleport to Mentee? " + activeChar.getName()), new MentorAnswerListener(mentor, activeChar.getName()));
  }
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