Package com.l2jfrozen.gameserver.handler.skillhandlers

Source Code of com.l2jfrozen.gameserver.handler.skillhandlers.SummonFriend

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.skillhandlers;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.handler.ISkillHandler;
import com.l2jfrozen.gameserver.managers.GrandBossManager;
import com.l2jfrozen.gameserver.model.L2Character;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.L2Skill.SkillType;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.event.CTF;
import com.l2jfrozen.gameserver.model.entity.event.DM;
import com.l2jfrozen.gameserver.model.entity.event.TvT;
import com.l2jfrozen.gameserver.model.entity.event.VIP;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ConfirmDlg;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.util.Util;

/**
* @authors L2JFrozen
*/
public class SummonFriend implements ISkillHandler
{
  //private static Logger _log = Logger.getLogger(SummonFriend.class.getName());
  private static final SkillType[] SKILL_IDS = { SkillType.SUMMON_FRIEND };

  @Override
  public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  {
    if(!(activeChar instanceof L2PcInstance)) // currently not implemented for others
      return;

    L2PcInstance activePlayer = (L2PcInstance) activeChar;
   
    if (!L2PcInstance.checkSummonerStatus(activePlayer))
      return;
   
    if(activePlayer.isInOlympiadMode())
    {
      activePlayer.sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT));
      return;
    }

    if (activePlayer._inEvent)
    {
      activePlayer.sendMessage("You cannot use this skill in Event.");
      return;     
    }
   
    if(activeChar.isInsideZone(L2Character.ZONE_EVENT))
    {
      activePlayer.sendMessage("You cannot use this inside this zone.");
      return
    }
   
    if(activeChar.isInsideZone(L2Character.ZONE_KAMALOKA))
    {
      activePlayer.sendMessage("You cannot use this inside this zone.");
      return
    }
   
    if (activePlayer.isInArenaEvent())
    {
      activePlayer.sendMessage("You cannot use this skill in Event.");
      return;     
    }
    if (activePlayer._inEventRaid) {
      activePlayer.sendMessage("You cannot use this skill in Event.");
      return;     
    }
    if (activeChar.isInsideZone(L2Character.ZONE_CHAOTIC))
    {
      ((L2PcInstance) activeChar).sendMessage("You cannot summon in chaotic zone.");
      return;
    }
    if (activePlayer._inEventCTF && CTF.is_started()) {
      activePlayer.sendMessage("You cannot use this skill in Event.");
      return;     
    }
    if (activePlayer._inEventDM && DM.is_started()) {
      activePlayer.sendMessage("You cannot use this skill in Event.");
      return;     
    }
    if (activePlayer._inEventTvT && TvT.is_started()) {
      activePlayer.sendMessage("You cannot use this skill in Event.");
      return;     
    }
    if (activePlayer._inEventVIP && VIP._started) {
      activePlayer.sendMessage("You cannot use this skill in Event.");
      return;     
    }
   
    // Checks summoner not in siege zone
    if(activeChar.isInsideZone(L2Character.ZONE_SIEGE))
    {
      ((L2PcInstance) activeChar).sendMessage("You cannot summon in siege zone.");
      return;
    }
   
    // Checks summoner not in arenas, siege zones, jail
    if(activePlayer.isInsideZone(L2Character.ZONE_PVP))
    {
      activePlayer.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_SUMMON_IN_COMBAT));
      return;
    }

    if(GrandBossManager.getInstance().getZone(activePlayer) != null && !activePlayer.isGM())
    {
      activePlayer.sendPacket(new SystemMessage(SystemMessageId.YOU_MAY_NOT_SUMMON_FROM_YOUR_CURRENT_LOCATION));
      return;
    }

    try
    {
      for(int index = 0; index < targets.length; index++)
      {
        if(!(targets[index] instanceof L2Character))
          continue;

        L2Character target = (L2Character) targets[index];
        if(activeChar == target)
          continue;

        if(target instanceof L2PcInstance)
        {
          L2PcInstance targetChar = (L2PcInstance) target;

          if (!L2PcInstance.checkSummonTargetStatus(targetChar, activePlayer))
            continue;
         
          if(targetChar.isAlikeDead())
          {
            SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED);
            sm.addString(targetChar.getName());
            activeChar.sendPacket(sm);
            sm = null;
            continue;
          }
         
          if (targetChar._inEvent)
          {
            targetChar.sendMessage("You cannot use this skill in a Event.");
            return;
          }
          if(targetChar.isInsideZone(L2Character.ZONE_EVENT))
          {
            targetChar.sendMessage("You cannot use this inside this zone.");
            return
          }
          if(targetChar.isInsideZone(L2Character.ZONE_KAMALOKA))
          {
            targetChar.sendMessage("You cannot use this inside this zone.");
            return
          }
          if (targetChar._inEventCTF)
          {
            targetChar.sendMessage("You cannot use this skill in a Event.");
            return;
          }
          if (targetChar._inEventDM)
          {
            targetChar.sendMessage("You cannot use this skill in a Event.");
            return;
          }
          if (targetChar._inEventTvT)
          {
            targetChar.sendMessage("You cannot use this skill in a Event.");
            return;
          }
          if (targetChar._inEventVIP)
          {
            targetChar.sendMessage("You cannot use this skill in a Event.");
            return;
          }
         
           if (targetChar.isInArenaEvent())
                {
                      targetChar.sendMessage("You cannot use this skill in Event.");
                  return;     
                }
                if (targetChar._inEventRaid) {
                  targetChar.sendMessage("You cannot use this skill in Event.");
                  return;     
                }
                if (targetChar.isInsideZone(L2Character.ZONE_CHAOTIC))
                {
                  targetChar.sendMessage("You cannot summon in siege zone.");
                  return;
                }

          if(targetChar.isInStoreMode())
          {
            SystemMessage sm = new SystemMessage(SystemMessageId.S1_CURRENTLY_TRADING_OR_OPERATING_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED);
            sm.addString(targetChar.getName());
            activeChar.sendPacket(sm);
            sm = null;
            continue;
          }

          // Target cannot be in combat (or dead, but that's checked by TARGET_PARTY)
          if(targetChar.isRooted() || targetChar.isInCombat())
          {
            SystemMessage sm = new SystemMessage(SystemMessageId.S1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED);
            sm.addString(targetChar.getName());
            activeChar.sendPacket(sm);
            sm = null;
            continue;
          }

          if(GrandBossManager.getInstance().getZone(targetChar) != null && !targetChar.isGM())
          {
            activeChar.sendPacket(new SystemMessage(SystemMessageId.YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING));
            continue;
          }
          // Check for the the target's festival status
          if(targetChar.isInOlympiadMode())
          {
            activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_SUMMON_PLAYERS_WHO_ARE_IN_OLYMPIAD));
            continue;
          }

          // Check for the the target's festival status
          if(targetChar.isFestivalParticipant())
          {
            activeChar.sendPacket(new SystemMessage(SystemMessageId.YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING));
            continue;
          }

          // Check for the target's jail status, arenas and siege zones
          if(targetChar.isInsideZone(L2Character.ZONE_PVP))
          {
            activeChar.sendPacket(new SystemMessage(SystemMessageId.YOUR_TARGET_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING));
            continue;
          }

          activePlayer = null;

          // Requires a Summoning Crystal
          /* if (targetChar.getInventory().getItemByItemId(8615) == null) */
          if((targetChar.getInventory().getItemByItemId(8615) == null) && (skill.getId() != 1429)) //KidZor
          {
            ((L2PcInstance) activeChar).sendMessage("Your target cannot be summoned while he hasn't got a Summoning Crystal");
            targetChar.sendMessage("You cannot be summoned while you haven't got a Summoning Crystal");
            continue;
          }

          if(!Util.checkIfInRange(0, activeChar, target, false))
          { 
            // Check already summon
            if(!targetChar.teleportRequest((L2PcInstance) activeChar, skill))
            {
              SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_ALREADY_SUMMONED);
              sm.addString(target.getName());
              activeChar.sendPacket(sm);
              continue;
            }
           
            // Summon friend
            if (skill.getId() == 1403)
            {
              // Send message
              ConfirmDlg confirm = new ConfirmDlg(SystemMessageId.S1_WISHES_TO_SUMMON_YOU_FROM_S2_DO_YOU_ACCEPT.getId());
              confirm.addString(activeChar.getName());
              confirm.addZoneName(activeChar.getX(), activeChar.getY(), activeChar.getZ());
              confirm.addTime(30000);
              confirm.addRequesterId(activeChar.getObjectId());
              targetChar.sendPacket(confirm);
            }
            else
            {
              L2PcInstance.teleToTarget(targetChar, (L2PcInstance) activeChar, skill);
              targetChar.teleportRequest(null, null);
            }
          }

          target = null;
          targetChar = null;
        }
      }
    }
    catch(Throwable e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
    }
  }

  @Override
  public SkillType[] getSkillIds()
  {
    return SKILL_IDS;
  }
}
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