/*
* MechSelectorDialog.java - Copyright (C) 2002,2004 Josh Yockey
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
package megamek.client.ui.AWT;
import java.awt.BorderLayout;
import java.awt.Button;
import java.awt.Checkbox;
import java.awt.Choice;
import java.awt.Cursor;
import java.awt.Dialog;
import java.awt.FlowLayout;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.Label;
import java.awt.List;
import java.awt.Panel;
import java.awt.Point;
import java.awt.TextArea;
import java.awt.TextField;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.WindowListener;
import java.io.File;
import java.util.Arrays;
import java.util.Enumeration;
import java.util.LinkedHashSet;
import java.util.Map;
import java.util.Vector;
import megamek.client.Client;
import megamek.client.ui.MechView;
import megamek.client.ui.Messages;
import megamek.client.ui.AWT.widget.BufferedPanel;
import megamek.common.Aero;
import megamek.common.Entity;
import megamek.common.EntityWeightClass;
import megamek.common.EquipmentType;
import megamek.common.FighterSquadron;
import megamek.common.Mech;
import megamek.common.MechFileParser;
import megamek.common.MechSummary;
import megamek.common.MechSummaryCache;
import megamek.common.MechSummaryComparator;
import megamek.common.MiscType;
import megamek.common.Mounted;
import megamek.common.Tank;
import megamek.common.TechConstants;
import megamek.common.UnitType;
import megamek.common.WeaponType;
import megamek.common.loaders.EntityLoadingException;
import megamek.common.verifier.EntityVerifier;
import megamek.common.verifier.TestEntity;
import megamek.common.verifier.TestMech;
import megamek.common.verifier.TestTank;
/**
* Allows a user to sort through a list of MechSummaries and select one
*/
public class CustomFighterSquadronDialog
extends Dialog implements ActionListener, ItemListener, KeyListener,
Runnable, WindowListener
{
/**
*
*/
private static final long serialVersionUID = 4037247031384528887L;
// how long after a key is typed does a new search begin
private final static int KEY_TIMEOUT = 1000;
// these indices should match up with the static values in the MechSummaryComparator
private String[] m_saSorts = { Messages.getString("MechSelectorDialog.0"), Messages.getString("MechSelectorDialog.1"), Messages.getString("MechSelectorDialog.2"), Messages.getString("MechSelectorDialog.3"), Messages.getString("MechSelectorDialog.4"), Messages.getString("MechSelectorDialog.5") }; //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ //$NON-NLS-4$ //$NON-NLS-5$
private MechSummary[] m_mechsCurrent;
private Client m_client;
private ClientGUI m_clientgui;
private UnitLoadingDialog unitLoadingDialog;
private StringBuffer m_sbSearch = new StringBuffer();
private long m_nLastSearch = 0;
private Label m_labelWeightClass = new Label(Messages.getString("MechSelectorDialog.m_labelWeightClass"), Label.RIGHT); //$NON-NLS-1$
private Choice m_chWeightClass = new Choice();
private Label m_labelType = new Label(Messages.getString("MechSelectorDialog.m_labelType"), Label.RIGHT); //$NON-NLS-1$
private Choice m_chType = new Choice();
private Choice m_chUnitType = new Choice();
private Label m_labelSort = new Label(Messages.getString("MechSelectorDialog.m_labelSort"), Label.RIGHT); //$NON-NLS-1$
private Choice m_chSort = new Choice();
private Panel m_pParams = new Panel();
private Panel m_pListOptions = new Panel();
private Label m_labelListOptions = new Label(Messages.getString("MechSelectorDialog.m_labelListOptions"));
private Checkbox m_cModel = new Checkbox(Messages.getString("MechSelectorDialog.m_cModel"), GUIPreferences.getInstance().getMechSelectorIncludeModel());
private Checkbox m_cName = new Checkbox(Messages.getString("MechSelectorDialog.m_cName"), GUIPreferences.getInstance().getMechSelectorIncludeName());
private Checkbox m_cTons = new Checkbox(Messages.getString("MechSelectorDialog.m_cTons"), GUIPreferences.getInstance().getMechSelectorIncludeTons());
private Checkbox m_cBV = new Checkbox(Messages.getString("MechSelectorDialog.m_cBV"), GUIPreferences.getInstance().getMechSelectorIncludeBV());
private Checkbox m_cYear = new Checkbox(Messages.getString("MechSelectorDialog.m_cYear"), GUIPreferences.getInstance().getMechSelectorIncludeYear());
private Checkbox m_cLevel = new Checkbox(Messages.getString("MechSelectorDialog.m_cLevel"), GUIPreferences.getInstance().getMechSelectorIncludeLevel());
private Checkbox m_cCost = new Checkbox(Messages.getString("MechSelectorDialog.m_cCost"), GUIPreferences.getInstance().getMechSelectorIncludeCost());
private Button butRemove = new Button("<<"); //$NON-NLS-1$
private Button butAdd = new Button(">>"); //$NON-NLS-1$
private Panel m_pOpenAdvanced = new Panel();
private Button m_bToggleAdvanced = new Button("< Advanced Search >");
private Panel m_pSouthParams = new Panel();
List m_mechList = new List(10);
private List listFightersSelected = new List();
private Vector<Aero> squadron = new Vector<Aero>();
private Button m_bPick = new Button(Messages.getString("CustomFighterSquadronDialog.m_bPick")); //$NON-NLS-1$
private Button m_bCancel = new Button(Messages.getString("Close")); //$NON-NLS-1$
private Panel m_pButtons = new Panel();
private Panel m_pChooseButtons = new Panel();
private TextArea m_mechView = new TextArea("",36,35);
private TextArea squadronView = new TextArea("",18,35);
private Panel m_pLeft = new Panel();
private Panel m_pMiddle = new Panel();
private Choice m_cWalk = new Choice();
private TextField m_tWalk = new TextField(2);
private Choice m_cJump = new Choice();
private TextField m_tJump = new TextField(2);
private Choice m_cArmor = new Choice();
private TextField m_tWeapons1 = new TextField(2);
private Choice m_cWeapons1 = new Choice();
private Choice m_cOrAnd = new Choice();
private TextField m_tWeapons2 = new TextField(2);
private Choice m_cWeapons2 = new Choice();
private Checkbox m_chkEquipment = new Checkbox();
private Choice m_cEquipment = new Choice();
private TextField m_tStartYear = new TextField(4);
private TextField m_tEndYear = new TextField(4);
private Button m_bSearch = new Button(Messages.getString("MechSelectorDialog.Search.Search"));
private Button m_bReset = new Button(Messages.getString("MechSelectorDialog.Search.Reset"));
private Label m_lCount = new Label();
private int m_count;
private int m_old_nType;
private int m_old_nUnitType;
private Panel m_pUpper = new Panel();
private Panel m_pLower = new Panel();
BufferedPanel m_pPreview = new BufferedPanel();
private Label m_labelPlayer = new Label(Messages.getString("MechSelectorDialog.m_labelPlayer"), Label.RIGHT); //$NON-NLS-1$
private Choice m_chPlayer = new Choice();
private boolean includeMaxTech;
private EntityVerifier entityVerifier = new EntityVerifier(new File("data/mechfiles/UnitVerifierOptions.xml"));
public CustomFighterSquadronDialog(ClientGUI cl, UnitLoadingDialog uld)
{
super(cl.frame, Messages.getString("CustomFighterSquadronDialog.title"), true); //$NON-NLS-1$
m_client = cl.getClient();
m_clientgui = cl;
unitLoadingDialog = uld;
for (String sort : m_saSorts) {
m_chSort.addItem(sort);
}
updatePlayerChoice();
m_pParams.setLayout(new GridLayout(3, 2));
m_pParams.add(m_labelWeightClass);
m_pParams.add(m_chWeightClass);
m_pParams.add(m_labelType);
m_pParams.add(m_chType);
m_pParams.add(m_labelSort);
m_pParams.add(m_chSort);
m_pChooseButtons.setLayout(new GridLayout(6, 2));
m_pChooseButtons.add(butAdd);
m_pChooseButtons.add(butRemove);
m_pListOptions.add(m_labelListOptions);
m_cModel.addItemListener(this);
m_pListOptions.add(m_cModel);
m_cName.addItemListener(this);
m_pListOptions.add(m_cName);
m_cTons.addItemListener(this);
m_pListOptions.add(m_cTons);
m_cBV.addItemListener(this);
m_pListOptions.add(m_cBV);
m_cYear.addItemListener(this);
m_pListOptions.add(m_cYear);
m_cLevel.addItemListener(this);
m_pListOptions.add(m_cLevel);
m_cCost.addItemListener(this);
m_pListOptions.add(m_cCost);
if (GUIPreferences.getInstance().getMechSelectorShowAdvanced()) {
buildSouthParams(true);
} else {
buildSouthParams(false);
}
m_pButtons.setLayout(new FlowLayout(FlowLayout.CENTER));
m_pButtons.add(m_bPick);
m_pButtons.add(m_bCancel);
m_pButtons.add(m_labelPlayer);
m_pButtons.add(m_chPlayer);
m_pUpper.setLayout(new BorderLayout());
m_pPreview.setPreferredSize(84, 72);
m_pUpper.add(m_pParams, BorderLayout.WEST);
m_pUpper.add(m_pPreview, BorderLayout.CENTER);
m_pUpper.add(m_pSouthParams, BorderLayout.SOUTH);
m_pLower.setLayout(new BorderLayout());
m_mechList.setFont(new Font("Monospaced", Font.PLAIN, 12)); //$NON-NLS-1$
m_mechList.addKeyListener(this);
m_pLower.add(m_mechList, BorderLayout.CENTER);
m_pLower.add(m_pButtons, BorderLayout.SOUTH);
m_pLower.add(m_pChooseButtons,BorderLayout.EAST);
m_pLeft.setLayout(new BorderLayout());
m_pLeft.add(m_pUpper, BorderLayout.NORTH);
m_pLeft.add(m_pLower, BorderLayout.CENTER);
m_pMiddle.setLayout(new BorderLayout());
m_pMiddle.add(listFightersSelected, BorderLayout.CENTER);
squadronView.setFont(new Font("Monospaced", Font.PLAIN, 12)); //$NON-NLS-1$
m_pMiddle.add(squadronView, BorderLayout.SOUTH);
clearSquadPreview();
setLayout(new BorderLayout());
add(m_pLeft, BorderLayout.WEST);
add(m_pMiddle, BorderLayout.CENTER);
m_mechView.setFont(new Font("Monospaced", Font.PLAIN, 12)); //$NON-NLS-1$
add(m_mechView, BorderLayout.EAST);
clearMechPreview();
listFightersSelected.addItemListener(this);
listFightersSelected.addKeyListener(this);
m_chWeightClass.addItemListener(this);
m_chType.addItemListener(this);
m_chUnitType.addItemListener(this);
m_chSort.addItemListener(this);
m_mechList.addItemListener(this);
m_bPick.addActionListener(this);
m_bCancel.addActionListener(this);
m_bSearch.addActionListener(this);
m_bReset.addActionListener(this);
m_bToggleAdvanced.addActionListener(this);
butAdd.addActionListener(this);
butRemove.addActionListener(this);
setSize(1100, 350);
setLocation(computeDesiredLocation());
populateChoices();
addWindowListener(this);
updateWidgetEnablements();
}
private void buildSouthParams(boolean showAdvanced) {
if (showAdvanced) {
m_bToggleAdvanced.setLabel(Messages
.getString("MechSelectorDialog.Search.Hide"));
m_pOpenAdvanced.add(m_bToggleAdvanced);
m_pSouthParams.setLayout(new GridLayout(11, 1));
m_pSouthParams.add(m_pListOptions);
m_pSouthParams.add(m_pOpenAdvanced);
Panel row1 = new Panel();
row1.setLayout(new FlowLayout(FlowLayout.LEFT));
row1.add(new Label(Messages
.getString("MechSelectorDialog.Search.Walk")));
row1.add(m_cWalk);
row1.add(m_tWalk);
m_pSouthParams.add(row1);
Panel row2 = new Panel();
row2.setLayout(new FlowLayout(FlowLayout.LEFT));
row2.add(new Label(Messages
.getString("MechSelectorDialog.Search.Jump")));
row2.add(m_cJump);
row2.add(m_tJump);
m_pSouthParams.add(row2);
Panel row3 = new Panel();
row3.setLayout(new FlowLayout(FlowLayout.LEFT));
row3.add(new Label(Messages
.getString("MechSelectorDialog.Search.Armor")));
row3.add(m_cArmor);
m_pSouthParams.add(row3);
Panel row4 = new Panel();
row4.setLayout(new FlowLayout(FlowLayout.LEFT));
row4.add(new Label(Messages
.getString("MechSelectorDialog.Search.Weapons")));
m_pSouthParams.add(row4);
Panel row5 = new Panel();
row5.setLayout(new FlowLayout(FlowLayout.LEFT));
row5.add(new Label(Messages
.getString("MechSelectorDialog.Search.WeaponsAtLeast")));
row5.add(m_tWeapons1);
row5.add(m_cWeapons1);
m_pSouthParams.add(row5);
Panel row6 = new Panel();
row6.setLayout(new FlowLayout(FlowLayout.LEFT));
row6.add(m_cOrAnd);
row6.add(new Label(Messages
.getString("MechSelectorDialog.Search.WeaponsAtLeast")));
row6.add(m_tWeapons2);
row6.add(m_cWeapons2);
m_pSouthParams.add(row6);
Panel row7 = new Panel();
row7.setLayout(new FlowLayout(FlowLayout.LEFT));
row7.add(new Label(Messages
.getString("MechSelectorDialog.Search.Equipment")));
row7.add(m_chkEquipment);
row7.add(m_cEquipment);
m_pSouthParams.add(row7);
Panel row8 = new Panel();
row8.setLayout(new FlowLayout(FlowLayout.LEFT));
row8.add(new Label(Messages
.getString("MechSelectorDialog.Search.Year")));
row8.add(m_tStartYear);
row8.add(new Label("-"));
row8.add(m_tEndYear);
m_pSouthParams.add(row8);
Panel row9 = new Panel();
row9.add(m_bSearch);
row9.add(m_bReset);
row9.add(m_lCount);
m_pSouthParams.add(row9);
} else {
m_bToggleAdvanced.setLabel(Messages
.getString("MechSelectorDialog.Search.Show"));
m_pOpenAdvanced.add(m_bToggleAdvanced);
m_pSouthParams.setLayout(new GridLayout(2, 1));
m_pSouthParams.add(m_pListOptions);
m_pSouthParams.add(m_pOpenAdvanced);
}
}
private void toggleAdvanced() {
m_pUpper.remove(m_pSouthParams);
m_pSouthParams = new Panel();
if (GUIPreferences.getInstance().getMechSelectorShowAdvanced()) {
buildSouthParams(false);
GUIPreferences.getInstance().setMechSelectorShowAdvanced(false);
} else {
buildSouthParams(true);
GUIPreferences.getInstance().setMechSelectorShowAdvanced(true);
}
m_pUpper.add(m_pSouthParams, BorderLayout.SOUTH);
invalidate();
pack();
}
private void updateTechChoice() {
boolean maxTechOption = m_client.game.getOptions().booleanOption(
"allow_advanced_units");
int maxTech = (maxTechOption ? TechConstants.SIZE
: TechConstants.SIZE_LEVEL_2);
if (includeMaxTech == maxTechOption) {
return;
}
includeMaxTech = maxTechOption;
m_chType.removeAll();
for (int i = 0; i < maxTech; i++) {
m_chType.addItem(TechConstants.getLevelDisplayableName(i));
}
}
private void updatePlayerChoice() {
String lastChoice = m_chPlayer.getSelectedItem();
m_chPlayer.removeAll();
m_chPlayer.setEnabled(true);
m_chPlayer.addItem(m_clientgui.getClient().getName());
for (Client client : m_clientgui.getBots().values()) {
m_chPlayer.addItem(client.getName());
}
if (m_chPlayer.getItemCount() == 1) {
m_chPlayer.setEnabled(false);
} else {
m_chPlayer.select(lastChoice);
}
}
public void run() {
// Loading mechs can take a while, so it will have its own thread.
// This prevents the UI from freezing, and allows the
// "Please wait..." dialog to behave properly on various Java VMs.
filterMechs(false);
m_mechList.invalidate(); // force re-layout of window
pack();
setLocation(computeDesiredLocation());
unitLoadingDialog.setVisible(false);
final Map<String, String> hFailedFiles = MechSummaryCache.getInstance()
.getFailedFiles();
if (hFailedFiles != null && hFailedFiles.size() > 0) {
new UnitFailureDialog(m_clientgui.frame, hFailedFiles); // self-showing
// dialog
}
}
private void populateChoices() {
for (int i = 0; i < EntityWeightClass.SIZE; i++) {
m_chWeightClass.addItem(EntityWeightClass.getClassName(i));
}
m_chWeightClass.addItem(Messages.getString("MechSelectorDialog.All")); //$NON-NLS-1$
m_chWeightClass.select(0);
includeMaxTech = m_client.game.getOptions().booleanOption(
"allow_advanced_units");
int maxTech = (includeMaxTech ? TechConstants.SIZE
: TechConstants.SIZE_LEVEL_2);
for (int i = 0; i < maxTech; i++) {
m_chType.addItem(TechConstants.getLevelDisplayableName(i));
}
// m_chType.addItem(Messages.getString("MechSelectorDialog.ISAll"));
// //$NON-NLS-1$
// m_chType.addItem(Messages.getString("MechSelectorDialog.ISAndClan"));
// //$NON-NLS-1$
// More than 8 items causes the drop down to sprout a vertical
// scroll bar. I guess we'll sacrifice this next one to stay
// under the limit. Stupid AWT Choice class!
// m_chType.addItem("Mixed All");
// m_chType.addItem(Messages.getString("MechSelectorDialog.All"));
// //$NON-NLS-1$
m_chType.select(0);
for (int i = 0; i < UnitType.SIZE; i++) {
m_chUnitType.addItem(UnitType.getTypeDisplayableName(i));
}
m_chUnitType.addItem(Messages.getString("MechSelectorDialog.All")); //$NON-NLS-1$
m_chUnitType.select(UnitType.AERO);
m_cWalk
.addItem(Messages
.getString("MechSelectorDialog.Search.AtLeast"));
m_cWalk
.addItem(Messages
.getString("MechSelectorDialog.Search.EqualTo"));
m_cWalk.addItem(Messages
.getString("MechSelectorDialog.Search.NoMoreThan"));
m_cJump
.addItem(Messages
.getString("MechSelectorDialog.Search.AtLeast"));
m_cJump
.addItem(Messages
.getString("MechSelectorDialog.Search.EqualTo"));
m_cJump.addItem(Messages
.getString("MechSelectorDialog.Search.NoMoreThan"));
m_cArmor.addItem(Messages.getString("MechSelectorDialog.Search.Any"));
m_cArmor.addItem(Messages
.getString("MechSelectorDialog.Search.Armor25"));
m_cArmor.addItem(Messages
.getString("MechSelectorDialog.Search.Armor50"));
m_cArmor.addItem(Messages
.getString("MechSelectorDialog.Search.Armor75"));
m_cArmor.addItem(Messages
.getString("MechSelectorDialog.Search.Armor90"));
m_cOrAnd.addItem(Messages.getString("MechSelectorDialog.Search.or"));
m_cOrAnd.addItem(Messages.getString("MechSelectorDialog.Search.and"));
populateWeaponsAndEquipmentChoices();
}
private void populateWeaponsAndEquipmentChoices() {
LinkedHashSet<String> weapons = new LinkedHashSet<String>();
LinkedHashSet<String> equipment = new LinkedHashSet<String>();
m_cWeapons1.removeAll();
m_cWeapons2.removeAll();
m_cEquipment.removeAll();
m_tWeapons1.setText("");
m_tWeapons2.setText("");
m_chkEquipment.setState(false);
int nType = m_chType.getSelectedIndex();
int nUnitType = m_chUnitType.getSelectedIndex();
for (Enumeration<EquipmentType> e = EquipmentType.getAllTypes(); e
.hasMoreElements();) {
EquipmentType et = e.nextElement();
if (et instanceof WeaponType
&& (et.getTechLevel() == nType
|| ((nType == TechConstants.T_TW_ALL) && ((et
.getTechLevel() == TechConstants.T_INTRO_BOXSET)
|| (et.getTechLevel() == TechConstants.T_IS_TW_NON_BOX) || (et
.getTechLevel() == TechConstants.T_CLAN_TW))) || ((nType == TechConstants.T_IS_TW_ALL || nType == TechConstants.T_IS_TW_NON_BOX) && ((et
.getTechLevel() == TechConstants.T_INTRO_BOXSET) || (et
.getTechLevel() == TechConstants.T_IS_TW_NON_BOX))))) {
if (!(nUnitType == UnitType.SIZE)
&& ((UnitType.getTypeName(nUnitType).equals("Mek") || UnitType
.getTypeName(nUnitType).equals("Tank")) && (et
.hasFlag(WeaponType.F_INFANTRY)))) {
continue;
}
weapons.add(et.getName());
if (et.hasFlag(WeaponType.F_C3M)
&& (nType == TechConstants.T_TW_ALL
|| nType == TechConstants.T_IS_TW_NON_BOX || nType == TechConstants.T_IS_TW_ALL)) {
equipment.add(et.getName());
}
}
if (et instanceof MiscType
&& (et.getTechLevel() == nType
|| ((nType == TechConstants.T_TW_ALL) && ((et
.getTechLevel() == TechConstants.T_INTRO_BOXSET)
|| (et.getTechLevel() == TechConstants.T_IS_TW_NON_BOX) || (et
.getTechLevel() == TechConstants.T_CLAN_TW))) || ((nType == TechConstants.T_IS_TW_ALL || nType == TechConstants.T_IS_TW_NON_BOX) && ((et
.getTechLevel() == TechConstants.T_INTRO_BOXSET) || (et
.getTechLevel() == TechConstants.T_IS_TW_NON_BOX))))) {
equipment.add(et.getName());
}
}
for (String weaponName : weapons) {
m_cWeapons1.add(weaponName);
m_cWeapons2.add(weaponName);
}
for (String equipName : equipment) {
m_cEquipment.add(equipName);
}
m_cWeapons1.invalidate();
m_cWeapons2.invalidate();
m_cEquipment.invalidate();
pack();
}
private void filterMechs(boolean calledByAdvancedSearch) {
Vector<MechSummary> vMechs = new Vector<MechSummary>();
int nClass = m_chWeightClass.getSelectedIndex();
int nType = m_chType.getSelectedIndex();
int nUnitType = m_chUnitType.getSelectedIndex();
MechSummary[] mechs = MechSummaryCache.getInstance().getAllMechs();
if (mechs == null) {
System.err.println("No units to filter!"); //$NON-NLS-1$
return;
}
for (MechSummary mech : mechs) {
if ( /* Weight */
(nClass == EntityWeightClass.SIZE || mech.getWeightClass() == nClass)
&& /* Technology Level */
((nType == TechConstants.T_ALL)
|| (nType == mech.getType())
|| ((nType == TechConstants.T_TW_ALL) && ((mech
.getType() == TechConstants.T_INTRO_BOXSET)
|| (mech.getType() == TechConstants.T_IS_TW_NON_BOX) || (mech
.getType() == TechConstants.T_CLAN_TW))) || ((nType == TechConstants.T_IS_TW_ALL) && ((mech
.getType() == TechConstants.T_INTRO_BOXSET) || (mech
.getType() == TechConstants.T_IS_TW_NON_BOX))))
&& /* Unit Type (Mek, Infantry, etc.) */
(nUnitType == UnitType.SIZE || mech.getUnitType()
.equals(UnitType.getTypeName(nUnitType)))
&& /* canon required */(!m_client.game.getOptions()
.booleanOption("canon_only") || mech.isCanon())) {
vMechs.addElement(mech);
}
}
m_mechsCurrent = new MechSummary[vMechs.size()];
vMechs.copyInto(m_mechsCurrent);
m_count = vMechs.size();
if (!calledByAdvancedSearch
&& (m_old_nType != nType || m_old_nUnitType != nUnitType)) {
populateWeaponsAndEquipmentChoices();
}
m_old_nType = nType;
m_old_nUnitType = nUnitType;
sortMechs();
}
private void sortMechs() {
Arrays.sort(m_mechsCurrent, new MechSummaryComparator(m_chSort
.getSelectedIndex()));
m_mechList.removeAll();
try {
m_mechList.setEnabled(false);
setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR));
for (MechSummary element : m_mechsCurrent) {
m_mechList.add(formatMech(element));
}
} finally {
setCursor(Cursor.getDefaultCursor());
m_mechList.setEnabled(true);
// workaround for bug 1263380
m_mechList.setFont(m_mechList.getFont());
}
updateWidgetEnablements();
m_lCount.setText(m_mechsCurrent.length + "/" + m_count);
repaint();
}
private void searchFor(String search) {
for (int i = 0; i < m_mechsCurrent.length; i++) {
if (m_mechsCurrent[i].getName().toLowerCase().startsWith(search)) {
m_mechList.select(i);
ItemEvent event = new ItemEvent(m_mechList,
ItemEvent.ITEM_STATE_CHANGED, m_mechList,
ItemEvent.SELECTED);
itemStateChanged(event);
break;
}
}
}
private void advancedSearch() {
String s = m_lCount.getText();
int first = Integer.parseInt(s.substring(0, s.indexOf('/')));
int second = Integer.parseInt(s.substring(s.indexOf('/') + 1));
if (first != second) {
// Search already active, reset list before starting new one.
filterMechs(true);
}
Vector<MechSummary> vMatches = new Vector<MechSummary>();
for (MechSummary ms : m_mechsCurrent) {
try {
Entity entity = new MechFileParser(ms.getSourceFile(), ms
.getEntryName()).getEntity();
if (isMatch(entity)) {
vMatches.addElement(ms);
}
} catch (EntityLoadingException ex) {
// do nothing, I guess
}
}
m_mechsCurrent = new MechSummary[vMatches.size()];
vMatches.copyInto(m_mechsCurrent);
clearMechPreview();
sortMechs();
}
private boolean isMatch(Entity entity) {
int walk = -1;
try {
walk = Integer.parseInt(m_tWalk.getText());
} catch (NumberFormatException ne) {
}
if (walk > -1) {
if (m_cWalk.getSelectedIndex() == 0) { // at least
if (entity.getWalkMP() < walk) {
return false;
}
} else if (m_cWalk.getSelectedIndex() == 1) { // equal to
if (walk != entity.getWalkMP()) {
return false;
}
} else if (m_cWalk.getSelectedIndex() == 2) { // not more than
if (entity.getWalkMP() > walk) {
return false;
}
}
}
int jump = -1;
try {
jump = Integer.parseInt(m_tJump.getText());
} catch (NumberFormatException ne) {
}
if (jump > -1) {
if (m_cJump.getSelectedIndex() == 0) { // at least
if (entity.getJumpMP() < jump) {
return false;
}
} else if (m_cJump.getSelectedIndex() == 1) { // equal to
if (jump != entity.getJumpMP()) {
return false;
}
} else if (m_cJump.getSelectedIndex() == 2) { // not more than
if (entity.getJumpMP() > jump) {
return false;
}
}
}
int sel = m_cArmor.getSelectedIndex();
if (sel > 0) {
int armor = entity.getTotalArmor();
int maxArmor = entity.getTotalInternal() * 2 + 3;
if (sel == 1) {
if (armor < (maxArmor * .25)) {
return false;
}
} else if (sel == 2) {
if (armor < (maxArmor * .5)) {
return false;
}
} else if (sel == 3) {
if (armor < (maxArmor * .75)) {
return false;
}
} else if (sel == 4) {
if (armor < (maxArmor * .9)) {
return false;
}
}
}
boolean weaponLine1Active = false;
boolean weaponLine2Active = false;
boolean foundWeapon1 = false;
boolean foundWeapon2 = false;
int count = 0;
int weapon1 = -1;
try {
weapon1 = Integer.parseInt(m_tWeapons1.getText());
} catch (NumberFormatException ne) {
}
if (weapon1 > -1) {
weaponLine1Active = true;
for (int i = 0; i < entity.getWeaponList().size(); i++) {
WeaponType wt = (WeaponType) (entity.getWeaponList().get(i))
.getType();
if (wt.getName().equals(m_cWeapons1.getSelectedItem())) {
count++;
}
}
if (count >= weapon1) {
foundWeapon1 = true;
}
}
count = 0;
int weapon2 = -1;
try {
weapon2 = Integer.parseInt(m_tWeapons2.getText());
} catch (NumberFormatException ne) {
}
if (weapon2 > -1) {
weaponLine2Active = true;
for (int i = 0; i < entity.getWeaponList().size(); i++) {
WeaponType wt = (WeaponType) (entity.getWeaponList().get(i))
.getType();
if (wt.getName().equals(m_cWeapons2.getSelectedItem())) {
count++;
}
}
if (count >= weapon2) {
foundWeapon2 = true;
}
}
int startYear = Integer.MIN_VALUE;
int endYear = Integer.MAX_VALUE;
try {
startYear = Integer.parseInt(m_tStartYear.getText());
} catch (NumberFormatException ne) {
}
try {
endYear = Integer.parseInt(m_tEndYear.getText());
} catch (NumberFormatException ne) {
}
if (entity.getYear() < startYear || entity.getYear() > endYear) {
return false;
}
if (weaponLine1Active && !weaponLine2Active && !foundWeapon1) {
return false;
}
if (weaponLine2Active && !weaponLine1Active && !foundWeapon2) {
return false;
}
if (weaponLine1Active && weaponLine2Active) {
if (m_cOrAnd.getSelectedIndex() == 0 /* 0 is "or" choice */) {
if (!foundWeapon1 && !foundWeapon2) {
return false;
}
} else { // "and" choice in effect
if (!foundWeapon1 || !foundWeapon2) {
return false;
}
}
}
count = 0;
if (m_chkEquipment.getState()) {
for (Mounted m : entity.getEquipment()) {
EquipmentType mt = m.getType();
if (mt.getName().equals(m_cEquipment.getSelectedItem())) {
count++;
}
}
if (count < 1) {
return false;
}
}
return true;
}
private void resetSearch() {
m_cWalk.select(0);
m_tWalk.setText("");
m_cJump.select(0);
m_tJump.setText("");
m_cArmor.select(0);
m_tWeapons1.setText("");
m_cWeapons1.select(0);
m_cOrAnd.select(0);
m_tWeapons2.setText("");
m_cWeapons2.select(0);
m_chkEquipment.setState(false);
m_cEquipment.select(0);
filterMechs(false);
}
private Point computeDesiredLocation() {
int desiredX = m_clientgui.frame.getLocation().x
+ m_clientgui.frame.getSize().width / 2 - getSize().width / 2;
if (desiredX < 0) {
desiredX = 0;
}
int desiredY = m_clientgui.frame.getLocation().y
+ m_clientgui.frame.getSize().height / 2 - getSize().height / 2;
if (desiredY < 0) {
desiredY = 0;
}
return new Point(desiredX, desiredY);
}
@Override
public void setVisible(boolean show) {
if (show) {
updatePlayerChoice();
updateTechChoice();
setLocation(computeDesiredLocation());
}
super.setVisible(show);
}
private String formatMech(MechSummary ms) {
String val = "";
String levelOrValid;
if (!ms.getLevel().equals("F")) {
levelOrValid = TechConstants.T_SIMPLE_LEVEL[ms.getType()];
} else {
levelOrValid = "F";
}
if (GUIPreferences.getInstance().getMechSelectorIncludeModel()) {
val += makeLength(ms.getModel(), 10) + " "; //$NON-NLS-1$
}
if (GUIPreferences.getInstance().getMechSelectorIncludeName()) {
val += makeLength(ms.getChassis(), 20) + " "; //$NON-NLS-1$
}
if (GUIPreferences.getInstance().getMechSelectorIncludeTons()) {
val += makeLength("" + ms.getTons(), 3) + " "; //$NON-NLS-1$ //$NON-NLS-2$
}
if (GUIPreferences.getInstance().getMechSelectorIncludeBV()) {
val += makeLength("" + ms.getBV(), 5) + " "; //$NON-NLS-1$ //$NON-NLS-2$
}
if (GUIPreferences.getInstance().getMechSelectorIncludeYear()) {
val += ms.getYear() + " ";
}
if (GUIPreferences.getInstance().getMechSelectorIncludeLevel()) {
val += levelOrValid + " ";
}
if (GUIPreferences.getInstance().getMechSelectorIncludeCost()) {
val += ms.getCost() + " ";
}
return val;
}
public void actionPerformed(ActionEvent ae) {
if (ae.getSource() == m_bCancel) {
//clear squadron
squadron.removeAllElements();
listFightersSelected.removeAll();
setVisible(false);
}
else if (ae.getSource() == butAdd) {
int x = m_mechList.getSelectedIndex();
if (x == -1) {
return;
}
MechSummary ms = m_mechsCurrent[m_mechList.getSelectedIndex()];
try {
Entity e = new MechFileParser(ms.getSourceFile(), ms.getEntryName()).getEntity();
//I need to add them to a list of entities, to eventually be processed
listFightersSelected.add(e.getDisplayName());
squadron.add((Aero)e);
//fs.fighters.add(e);
} catch (EntityLoadingException ex) {
System.out.println("Unable to load mech: " + ms.getSourceFile() + ": " + ms.getEntryName() + ": " + ex.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
ex.printStackTrace();
return;
}
//preview the squadron
clearSquadPreview();
FighterSquadron fs = new FighterSquadron();
previewSquad(fs);
//if this hits the maximum squadron size then disable add button
if(squadron.size() == FighterSquadron.MAX_SIZE) {
butAdd.setEnabled(false);
}
}
else if (ae.getSource() == butRemove) {
int x = listFightersSelected.getSelectedIndex();
if (x == -1) {
return;
}
listFightersSelected.remove(x);
squadron.remove(x);
// preview the squadron
clearSquadPreview();
FighterSquadron fs = new FighterSquadron();
previewSquad(fs);
//make sure that this enables the add button
butAdd.setEnabled(true);
}
else if (ae.getSource() == m_bPick) {
if(squadron.size() <= 0) {
return;
}
Client c = null;
if (m_chPlayer.getSelectedIndex() > 0) {
String name = m_chPlayer.getSelectedItem();
c = m_clientgui.getBots().get(name);
}
if (c == null) {
c = m_client;
}
//compile the fighter squadron
FighterSquadron fs = new FighterSquadron();
autoSetSkills(fs);
fs.setOwner(c.getLocalPlayer());
fs.updateWeaponGroups();
c.sendAddEntity(fs);
/*
for(Entity e : squadron) {
autoSetSkills(e);
e.setOwner(c.getLocalPlayer());
e.setTransportId(fs.getId());
c.sendAddEntity(e);
}
*/
//clear the current squadron
squadron.removeAllElements();
//fs.fighters.removeAllElements();
listFightersSelected.removeAll();
setVisible(false);
} else if (ae.getSource() == m_bSearch) {
advancedSearch();
} else if (ae.getSource() == m_bReset) {
resetSearch();
} else if (ae.getSource() == m_bToggleAdvanced) {
toggleAdvanced();
}
}
public void itemStateChanged(ItemEvent ie) {
if (ie.getSource() == m_chSort) {
clearMechPreview();
sortMechs();
}
else if (ie.getSource() == m_chWeightClass
|| ie.getSource() == m_chType
|| ie.getSource() == m_chUnitType) {
clearMechPreview();
filterMechs(false);
} else if (ie.getSource() == m_mechList) {
updateWidgetEnablements();
int selected = m_mechList.getSelectedIndex();
if (selected == -1) {
clearMechPreview();
return;
}
MechSummary ms = m_mechsCurrent[selected];
try {
Entity entity = new MechFileParser(ms.getSourceFile(), ms
.getEntryName()).getEntity();
previewMech(entity);
} catch (EntityLoadingException ex) {
System.out
.println("Unable to load mech: " + ms.getSourceFile() + ": " + ms.getEntryName() + ": " + ex.getMessage()); //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$
ex.printStackTrace();
clearMechPreview();
return;
}
} else if (ie.getSource() == m_cModel ||
ie.getSource() == m_cName ||
ie.getSource() == m_cTons ||
ie.getSource() == m_cBV ||
ie.getSource() == m_cYear ||
ie.getSource() == m_cLevel ||
ie.getSource() == m_cCost) {
GUIPreferences.getInstance().setMechSelectorIncludeModel(m_cModel.getState());
GUIPreferences.getInstance().setMechSelectorIncludeName(m_cName.getState());
GUIPreferences.getInstance().setMechSelectorIncludeTons(m_cTons.getState());
GUIPreferences.getInstance().setMechSelectorIncludeBV(m_cBV.getState());
GUIPreferences.getInstance().setMechSelectorIncludeYear(m_cYear.getState());
GUIPreferences.getInstance().setMechSelectorIncludeLevel(m_cLevel.getState());
GUIPreferences.getInstance().setMechSelectorIncludeCost(m_cCost.getState());
clearMechPreview();
sortMechs(); // sorting has side-effect of repopulating list
m_mechList.invalidate(); // force re-layout of window
pack();
setLocation(computeDesiredLocation());
}
}
void clearMechPreview() {
m_mechView.setEditable(false);
m_mechView.setText(""); //$NON-NLS-1$
// Remove preview image.
if (MechSummaryCache.getInstance().isInitialized()) {
m_pPreview.removeBgDrawers();
m_pPreview.paint(m_pPreview.getGraphics());
}
}
void clearSquadPreview() {
squadronView.setEditable(false);
squadronView.setText(""); //$NON-NLS-1$
}
void previewMech(Entity entity) {
MechView mechView = new MechView(entity, m_client.game.getOptions().booleanOption("show_bay_detail"));
m_mechView.setEditable(false);
String readout = mechView.getMechReadout();
StringBuffer sb = new StringBuffer(readout);
m_mechView.setText(readout);
if(entity instanceof Mech || entity instanceof Tank) {
TestEntity testEntity = null;
if (entity instanceof Mech) {
testEntity = new TestMech((Mech)entity, entityVerifier.mechOption, null);
}
if (entity instanceof Tank) {
testEntity = new TestTank((Tank)entity, entityVerifier.tankOption, null);
}
if (!testEntity.correctEntity(sb, !m_clientgui.getClient().game.getOptions().booleanOption("is_eq_limits"))) {
m_mechView.setText(sb.toString());
}
}
m_mechView.setCaretPosition(0);
// Preview image of the unit...
//m_clientgui.loadPreviewImage(m_pPreview, entity, m_client.getLocalPlayer());
m_pPreview.paint(m_pPreview.getGraphics());
}
void previewSquad(Entity entity) {
MechView mechView = new MechView(entity, m_client.game.getOptions().booleanOption("show_bay_detail"));
squadronView.setEditable(false);
String readout = mechView.getMechReadout();
squadronView.setText(readout);
squadronView.setCaretPosition(0);
}
private static final String SPACES = " "; //$NON-NLS-1$
private String makeLength(String s, int nLength) {
if (s.length() == nLength) {
return s;
}
else if (s.length() > nLength) {
return s.substring(0, nLength - 2) + ".."; //$NON-NLS-1$
}
else {
return s + SPACES.substring(0, nLength - s.length());
}
}
public void keyReleased(java.awt.event.KeyEvent ke) {
}
public void keyPressed(java.awt.event.KeyEvent ke) {
if (ke.getKeyCode() == KeyEvent.VK_ENTER) {
ActionEvent event = new ActionEvent(m_bPick,ActionEvent.ACTION_PERFORMED,""); //$NON-NLS-1$
actionPerformed(event);
}
long curTime = System.currentTimeMillis();
if (curTime - m_nLastSearch > KEY_TIMEOUT) {
m_sbSearch = new StringBuffer();
}
m_nLastSearch = curTime;
m_sbSearch.append(ke.getKeyChar());
searchFor(m_sbSearch.toString().toLowerCase());
}
public void keyTyped(java.awt.event.KeyEvent ke) {
}
//
// WindowListener
//
public void windowActivated(java.awt.event.WindowEvent windowEvent) {
}
public void windowClosed(java.awt.event.WindowEvent windowEvent) {
}
public void windowClosing(java.awt.event.WindowEvent windowEvent) {
setVisible(false);
}
public void windowDeactivated(java.awt.event.WindowEvent windowEvent) {
}
public void windowDeiconified(java.awt.event.WindowEvent windowEvent) {
}
public void windowIconified(java.awt.event.WindowEvent windowEvent) {
}
public void windowOpened(java.awt.event.WindowEvent windowEvent) {
}
private void updateWidgetEnablements() {
final boolean enable = m_mechList.getSelectedIndex() != -1;
butAdd.setEnabled(enable);
m_bPick.setEnabled(true);
}
private void autoSetSkills(Entity e) {
int piloting=5;
int gunnery=4;
e.getCrew().setGunnery(gunnery);
e.getCrew().setPiloting(piloting);
}
}