public Vector<BackGroundDrawer> getBackgroundDrawers(){
return bgDrawers;
}
public void setEntity(Entity e){
FighterSquadron fs = (FighterSquadron) e;
for(int i = 0; i < fs.getN0Fighters(); i++) {
Aero fighter = fs.getFighter(i);
int armor = fighter.getCapArmor();
int armorO = fighter.getCap0Armor();
drawArmorImage(armorImage[i], armor, armorO);
armorVLabel[i].setValue(Integer.toString(armor));
drawCrits(avCritImage[i], fighter.getAvionicsHits());
drawCrits(engineCritImage[i], fighter.getEngineHits());
drawCrits(fcsCritImage[i], fighter.getFCSHits());
drawCrits(sensorCritImage[i], fighter.getSensorHits());
drawCrits(pilotCritImage[i], fighter.getCrew().getHits());
nameLabel[i].setString(fighter.getDisplayName());
armorArea[i].setVisible(true);
armorVLabel[i].setVisible(true);
avCritArea[i].setVisible(true);
engineCritArea[i].setVisible(true);
fcsCritArea[i].setVisible(true);
sensorCritArea[i].setVisible(true);
pilotCritArea[i].setVisible(true);
nameLabel[i].setVisible(true);
avCritLabel[i].setVisible(true);
engineCritLabel[i].setVisible(true);
fcsCritLabel[i].setVisible(true);
sensorCritLabel[i].setVisible(true);
pilotCritLabel[i].setVisible(true);
}
for(int j = fs.getN0Fighters(); j < FighterSquadron.MAX_SIZE; j++) {
armorArea[j].setVisible(false);
armorVLabel[j].setVisible(false);
avCritArea[j].setVisible(false);
engineCritArea[j].setVisible(false);
fcsCritArea[j].setVisible(false);