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package mage.sets.magic2013;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterLandCard;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetCardInLibrary;
/**
*
* @author North
*/
public class LilianasShade extends CardImpl {
private static final FilterLandCard filter = new FilterLandCard("Swamp");
static {
filter.add(new SubtypePredicate("Swamp"));
}
public LilianasShade(UUID ownerId) {
super(ownerId, 98, "Liliana's Shade", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{B}{B}");
this.expansionSetCode = "M13";
this.subtype.add("Shade");
this.color.setBlack(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true, true)));
// {B}: Liliana's Shade gets +1/+1 until end of turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new ManaCostsImpl("{B}")));
}
public LilianasShade(final LilianasShade card) {
super(card);
}
@Override
public LilianasShade copy() {
return new LilianasShade(this);
}
}