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package mage.sets.magic2013;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.effects.common.combat.UnblockableSourceEffect;
import mage.abilities.effects.common.continious.BoostSourceEffect;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
/**
*
* @author jeffwadsworth
*/
public class HarborBandit extends CardImpl {
private static final FilterPermanent filter = new FilterPermanent("island");
private static final String rule = "{this} gets +1/+1 as long as you control an Island";
static {
filter.add(new SubtypePredicate("Island"));
}
public HarborBandit(UUID ownerId) {
super(ownerId, 95, "Harbor Bandit", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{B}");
this.expansionSetCode = "M13";
this.subtype.add("Human");
this.subtype.add("Rogue");
this.color.setBlack(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Harbor Bandit gets +1/+1 as long as you control an Island.
ConditionalContinousEffect effect = new ConditionalContinousEffect(new BoostSourceEffect(1, 1, Duration.WhileOnBattlefield), new PermanentsOnTheBattlefieldCondition(filter), rule);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// {1}{U}: Harbor Bandit is unblockable this turn.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
new UnblockableSourceEffect(Duration.EndOfTurn),
new ManaCostsImpl("{1}{U}")));
}
public HarborBandit(final HarborBandit card) {
super(card);
}
@Override
public HarborBandit copy() {
return new HarborBandit(this);
}
}