Package mage.sets.magic2013

Source Code of mage.sets.magic2013.BoundlessRealmsEffect

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package mage.sets.magic2013;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.TargetController;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterBasicLandCard;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInLibrary;

/**
*
* @author North
*/
public class BoundlessRealms extends CardImpl {

    public BoundlessRealms(UUID ownerId) {
        super(ownerId, 162, "Boundless Realms", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{6}{G}");
        this.expansionSetCode = "M13";

        this.color.setGreen(true);

        // Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
        this.getSpellAbility().addEffect(new BoundlessRealmsEffect());
    }

    public BoundlessRealms(final BoundlessRealms card) {
        super(card);
    }

    @Override
    public BoundlessRealms copy() {
        return new BoundlessRealms(this);
    }
}

class BoundlessRealmsEffect extends OneShotEffect {

    public BoundlessRealmsEffect() {
        super(Outcome.Benefit);
        this.staticText = "Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.";
    }

    public BoundlessRealmsEffect(final BoundlessRealmsEffect effect) {
        super(effect);
    }

    @Override
    public BoundlessRealmsEffect copy() {
        return new BoundlessRealmsEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        FilterLandPermanent filter = new FilterLandPermanent();
        filter.add(new ControllerPredicate(TargetController.YOU));

        int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source, this);
        TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterBasicLandCard());

        Player player = game.getPlayer(source.getControllerId());
        if (player == null) {
            return false;
        }

        if (player.searchLibrary(target, game)) {
            for (UUID cardId : target.getTargets()) {
                Card card = player.getLibrary().getCard(cardId, game);
                if (card != null) {
                    if (card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), source.getControllerId())) {
                        Permanent permanent = game.getPermanent(card.getId());
                        if (permanent != null) {
                            permanent.setTapped(true);
                        }
                    }
                }
            }
        }

        player.shuffleLibrary(game);
        return true;
    }
}
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