package de.zelosfan.timedstrategy.gameStates;
import com.badlogic.gdx.InputMultiplexer;
import de.zelosfan.framework.GameState.GameState;
import de.zelosfan.framework.GameState.GameStateManager;
import de.zelosfan.framework.Rendering.Rendermanager;
import de.zelosfan.framework.Timing.GametimeManager;
import de.zelosfan.timedstrategy.Game;
import de.zelosfan.timedstrategy.Main;
import de.zelosfan.timedstrategy.entity.Entity;
import de.zelosfan.timedstrategy.world.Building;
import de.zelosfan.timedstrategy.world.Tile;
/**
* User: Simon "Zelosfan" Herfert
* Date: 24.08.13
* Time: 03:57
*/
public class Tutorial extends GameState{
public Tutorial(GameStateManager gameStateManager, boolean _inputPreProcessor) {
super(gameStateManager, _inputPreProcessor);
}
@Override
public void render(Rendermanager rendermanager) {
super.render(rendermanager);
gameStateManager.instanceHashMap.get("Tutorial").render(rendermanager);
}
@Override
protected InputMultiplexer buildInputMultiplexer() {
return new InputMultiplexer(gameStateManager.instanceHashMap.get("Tutorial"));
}
@Override
public void onActivate() {
}
@Override
public void onDeactivate() {
}
@Override
public void tick() {
}
}