audioManager = new AudioManager(0.5f, 0.5f, false, false, sfxMap);
audioManager.getMusicFiles(MUSICPATH);
audioManager.playNextMusicTrack();
Main.gameStateManager.instanceHashMap.put("Tutorial", new TutorialInstance());
Main.gameStateManager.setCurrentGameState(new Tutorial(Main.gameStateManager, true));
// PlatformInformation.setFullscreen(true);
}