Package de.zelosfan.timedstrategy.gameStates

Examples of de.zelosfan.timedstrategy.gameStates.Tutorial


    public void tick() {
        if (toScreen > 0)  {
         toScreen--;
        } else if (toScreen == 0) {
            Main.gameStateManager.setCurrentGameState(new Tutorial(Main.gameStateManager, true));
        }

        for (Effect effect: effects) {
            effect.tick();
        }
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        audioManager = new AudioManager(0.5f, 0.5f, false, false, sfxMap);
        audioManager.getMusicFiles(MUSICPATH);
        audioManager.playNextMusicTrack();

        Main.gameStateManager.instanceHashMap.put("Tutorial", new TutorialInstance());
        Main.gameStateManager.setCurrentGameState(new Tutorial(Main.gameStateManager, true));

//        PlatformInformation.setFullscreen(true);
    }
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