if (selectedForInput) {
Spatial collisionGraph = new Sphere("AvatarCollision", origin, 10, 10, radius);
collisionGraph.setModelBound(new BoundingBox());
collisionGraph.updateModelBound();
// Fetch the JME Collision system using the server manager of the Cell
// to which this renderer is attached.
ServerSessionManager manager =
cell.getCellCache().getSession().getSessionManager();