Box box = new Box("position"+t, new Vector3f(-.5f, -.5f, -.5f), new Vector3f(.5f, .5f, .5f));
box.setLocalTranslation(new Vector3f(xe, Yb, ze));
box.setLocalScale(3f);
box.setDefaultColor(ColorRGBA.red);
box.setModelBound(new BoundingBox());
box.updateModelBound();
// Create a node for the missle trajectory. This makes it possible to apply
// a light state to the bullets. Now that I think of it, this could probably
// be removed by applying the LightState to the getRootNode()... but I don't really
// know... too tired to try.