public void postResolve(Card card, Ability source, UUID controllerId, Game game) {
Player controller = game.getPlayer(source.getControllerId());
Player owner = game.getPlayer(card.getOwnerId());
if (controller != null && owner != null) {
controller.moveCardToLibraryWithInfo(card, source.getSourceId(), game, Zone.STACK, true, true);
owner.shuffleLibrary(game);
}
}
}