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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.common.SpellCastControllerTriggeredAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.filter.FilterCard;
import mage.filter.FilterSpell;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetControlledCreaturePermanent;
/**
*
* @author Loki, North
*/
public class QuestForTheHolyRelic extends CardImpl {
private static final FilterSpell filter = new FilterSpell("a creature spell");
static {
filter.add(new CardTypePredicate(CardType.CREATURE));
}
public QuestForTheHolyRelic(UUID ownerId) {
super(ownerId, 33, "Quest for the Holy Relic", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{W}");
this.expansionSetCode = "ZEN";
this.color.setWhite(true);
// Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
this.addAbility(new SpellCastControllerTriggeredAbility(new AddCountersSourceEffect(CounterType.QUEST.createInstance()), filter, true));
// Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new QuestForTheHolyRelicEffect(), new RemoveCountersSourceCost(CounterType.QUEST.createInstance(5)));
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
}
public QuestForTheHolyRelic(final QuestForTheHolyRelic card) {
super(card);
}
@Override
public QuestForTheHolyRelic copy() {
return new QuestForTheHolyRelic(this);
}
}
class QuestForTheHolyRelicEffect extends OneShotEffect {
public QuestForTheHolyRelicEffect() {
super(Outcome.PutCardInPlay);
this.staticText = "Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library";
}
public QuestForTheHolyRelicEffect(final QuestForTheHolyRelicEffect effect) {
super(effect);
}
@Override
public QuestForTheHolyRelicEffect copy() {
return new QuestForTheHolyRelicEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
FilterCard filter = new FilterCard("Equipment");
filter.add(new SubtypePredicate("Equipment"));
TargetCardInLibrary target = new TargetCardInLibrary(filter);
if (player.searchLibrary(target, game)) {
Card card = player.getLibrary().getCard(target.getFirstTarget(), game);
if (card != null) {
card.putOntoBattlefield(game, Zone.LIBRARY, source.getSourceId(), source.getControllerId());
Permanent equipment = game.getPermanent(card.getId());
Target targetCreature = new TargetControlledCreaturePermanent();
if (equipment != null && player.choose(Outcome.BoostCreature, targetCreature, source.getSourceId(), game)) {
Permanent permanent = game.getPermanent(targetCreature.getFirstTarget());
permanent.addAttachment(equipment.getId(), game);
}
}
}
player.shuffleLibrary(game);
return true;
}
}