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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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package mage.sets.zendikar;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.RemoveCountersSourceCost;
import mage.abilities.costs.common.SacrificeSourceCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent;
import mage.players.Player;
import mage.target.TargetPlayer;
/**
*
* @author North
*/
public class QuestForAncientSecrets extends CardImpl {
public QuestForAncientSecrets(UUID ownerId) {
super(ownerId, 59, "Quest for Ancient Secrets", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{U}");
this.expansionSetCode = "ZEN";
this.color.setBlue(true);
// Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
this.addAbility(new QuestForAncientSecretsTriggeredAbility());
// Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new QuestForAncientSecretsEffect(),
new RemoveCountersSourceCost(CounterType.QUEST.createInstance(5)));
ability.addCost(new SacrificeSourceCost());
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
}
public QuestForAncientSecrets(final QuestForAncientSecrets card) {
super(card);
}
@Override
public QuestForAncientSecrets copy() {
return new QuestForAncientSecrets(this);
}
}
class QuestForAncientSecretsTriggeredAbility extends TriggeredAbilityImpl {
public QuestForAncientSecretsTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.QUEST.createInstance()), true);
}
public QuestForAncientSecretsTriggeredAbility(final QuestForAncientSecretsTriggeredAbility ability) {
super(ability);
}
@Override
public QuestForAncientSecretsTriggeredAbility copy() {
return new QuestForAncientSecretsTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && ((ZoneChangeEvent) event).getToZone() == Zone.GRAVEYARD) {
Card card = game.getCard(event.getTargetId());
if (card != null && !card.isCopy() && card.getOwnerId().equals(this.getControllerId())) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a card is put into your graveyard from anywhere, you may put a quest counter on {this}";
}
}
class QuestForAncientSecretsEffect extends OneShotEffect {
public QuestForAncientSecretsEffect() {
super(Outcome.Neutral);
this.staticText = "Target player shuffles his or her graveyard into his or her library";
}
public QuestForAncientSecretsEffect(final QuestForAncientSecretsEffect effect) {
super(effect);
}
@Override
public QuestForAncientSecretsEffect copy() {
return new QuestForAncientSecretsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getFirstTarget());
if (player != null) {
player.getLibrary().addAll(player.getGraveyard().getCards(game), game);
player.getGraveyard().clear();
player.shuffleLibrary(game);
return true;
}
return false;
}
}