item.setCustomFlags(L2ItemInstance.FLAG_EQUIP_ON_PICKUP | L2ItemInstance.FLAG_NO_DESTROY | L2ItemInstance.FLAG_NO_TRADE | L2ItemInstance.FLAG_NO_UNEQUIP, false);
player.getInventory().addItem(item);
player.getInventory().equipItem(item, false);
player.sendChanges();
_item = item;
player.sendPacket(Msg.YOU_VE_ACQUIRED_THE_WARD_MOVE_QUICKLY_TO_YOUR_FORCES__OUTPOST);
String terrName = CastleManager.getInstance().getCastleByIndex(_baseTerritoryId).getName();
TerritorySiege.announceToPlayer(new SystemMessage(SystemMessage.THE_S1_WARD_HAS_BEEN_DESTROYED_C2_NOW_HAS_THE_TERRITORY_WARD).addString(terrName).addName(player), true);
}
public void drop(L2Player player)