Package mage.players

Examples of mage.players.Player.damage()


            return true;
        }

        Player player = game.getPlayer(targetPointer.getFirst(game, source));
        if (player != null) {
            player.damage(amount, source.getSourceId(), game, false, true);
            return true;
        }

        return false;
    }
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                    targetedCreature.damage(damage, source.getSourceId(), game, false, true);
                }
                else {
                    Player targetedPlayer = game.getPlayer(targetId);
                    if (targetedPlayer != null) {
                        targetedPlayer.damage(damage, source.getSourceId(), game, false, true);
                    }
                }
            }
            // move nonland card to hand
            card.moveToZone(Zone.HAND, id, game, true);
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                    game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE,
                            source.getControllerId(), source.getSourceId(), source.getControllerId(), toPrevent));

                    Player targetPlayer = game.getPlayer(source.getTargets().get(1).getFirstTarget());
                    if (targetPlayer != null) {
                        targetPlayer.damage(toPrevent, source.getSourceId(), game, false, true);
                        game.informPlayers(new StringBuilder("Acolyte's Reward ").append("deals ").append(toPrevent).append(" damage to ").append(targetPlayer.getName()).toString());
                    } else {
                        Permanent targetDamageCreature = game.getPermanent(source.getTargets().get(1).getFirstTarget());
                        if (targetDamageCreature != null) {
                            targetDamageCreature.damage(toPrevent, source.getSourceId(), game, false, true);
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        Permanent targetCreature = game.getPermanent(source.getFirstTarget());
        MageObject sourceObject = game.getObject(source.getSourceId());
        DamageEvent damageEvent = (DamageEvent) event;
        if (you != null && targetCreature != null) {
            this.used = true;
            you.damage(damageEvent.getAmount(), damageEvent.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable(), damageEvent.getAppliedEffects());
           
            StringBuilder sb = new StringBuilder(sourceObject != null ? sourceObject.getName() : "");
            sb.append(": ").append(damageEvent.getAmount()).append(" damage redirected from ").append(targetCreature.getName());
            sb.append(" to ").append(you.getName());
            game.informPlayers(sb.toString());
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            if (permanent != null) {
                permanent.sacrifice(source.getSourceId(), game);
                return true;
            }
        } else {
            player.damage(7, source.getSourceId(), game, false, true);
            return true;
        }
        return false;
    }
}
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            permanent.damage(sourcePermanent.getPower().getValue(), sourcePermanent.getId(), game, false, true);
            return true;
        }
        Player player = game.getPlayer(source.getFirstTarget());
        if (sourcePermanent != null && player != null) {
            player.damage(sourcePermanent.getPower().getValue(), sourcePermanent.getId(), game, false, true);
            return true;
        }
        return false;
    }
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    public boolean replaceEvent(GameEvent event, Ability source, Game game) {
        DamageEvent damageEvent = (DamageEvent)event;
        if (damageEvent.getType() == EventType.DAMAGE_PLAYER) {
            Player targetPlayer = game.getPlayer(event.getTargetId());
            if (targetPlayer != null) {
                targetPlayer.damage(damageEvent.getAmount()*2, damageEvent.getSourceId(), game, damageEvent.isPreventable(), damageEvent.isCombatDamage(), event.getAppliedEffects());
                return true;
            }
        } else {
            Permanent targetPermanent = game.getPermanent(event.getTargetId());
            if (targetPermanent != null) {
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                Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
                if (player != null) {
                    if (player.getLife() < amount) {
                        lifetogain = player.getLife();
                    }
                    player.damage(amount, source.getSourceId(), game, false, true);
                } else {
                    return false;
                }
            }
            Player controller = game.getPlayer(source.getControllerId());
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        if (permanent != null) {
            permanent.damage(3, source.getSourceId(), game, false, true);
            if (permanent.getCardType().contains(CardType.ENCHANTMENT)) {
                Player targetController = game.getPlayer(permanent.getControllerId());
                if (targetController != null) {
                    targetController.damage(3, source.getSourceId(), game, false, true);
                }
            }
            return true;
        }
        return false;
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            permanent = (Permanent) game.getLastKnownInformation(source.getFirstTarget(), Zone.BATTLEFIELD);
        }
        if (permanent != null) {
            Player player = game.getPlayer(permanent.getControllerId());
            if (player != null) {
                player.damage(3, source.getSourceId(), game, false, true);
            }
        }
        return false;
    }
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