Package mage.sets.riseoftheeldrazi

Source Code of mage.sets.riseoftheeldrazi.ExplosiveRevelationEffect

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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package mage.sets.riseoftheeldrazi;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.CardsImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Library;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;

/**
*
* @author jeffwadsworth
*/
public class ExplosiveRevelation extends CardImpl {

    public ExplosiveRevelation(UUID ownerId) {
        super(ownerId, 143, "Explosive Revelation", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{R}{R}");
        this.expansionSetCode = "ROE";

        this.color.setRed(true);

        // Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
        this.getSpellAbility().addEffect(new ExplosiveRevelationEffect());
        this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
    }

    public ExplosiveRevelation(final ExplosiveRevelation card) {
        super(card);
    }

    @Override
    public ExplosiveRevelation copy() {
        return new ExplosiveRevelation(this);
    }
}

class ExplosiveRevelationEffect extends OneShotEffect {

    public ExplosiveRevelationEffect() {
        super(Outcome.DrawCard);
        this.staticText = "Choose target creature or player. Reveal cards from the top of your library until you reveal a nonland card, {this} deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order";
    }

    public ExplosiveRevelationEffect(final ExplosiveRevelationEffect effect) {
        super(effect);
    }

    @Override
    public ExplosiveRevelationEffect copy() {
        return new ExplosiveRevelationEffect(this);
    }

    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        if (player != null && player.getLibrary().size() > 0) {
            CardsImpl cards = new CardsImpl();
            Library library = player.getLibrary();
            Card card = null;
            do {
                card = library.removeFromTop(game);
                if (card != null) {
                    cards.add(card);
                }
            } while (library.size() > 0 && card != null && card.getCardType().contains(CardType.LAND));
            // reveal cards
            if (!cards.isEmpty()) {
                player.revealCards("Explosive Revelation", cards, game);
            }
            // the nonland card
            int damage = card.getManaCost().convertedManaCost();
            // assign damage to target
            for (UUID targetId: targetPointer.getTargets(game, source)) {
                Permanent targetedCreature = game.getPermanent(targetId);
                if (targetedCreature != null) {
                    targetedCreature.damage(damage, source.getSourceId(), game, false, true);
                }
                else {
                    Player targetedPlayer = game.getPlayer(targetId);
                    if (targetedPlayer != null) {
                        targetedPlayer.damage(damage, source.getSourceId(), game, false, true);
                    }
                }
            }
            // move nonland card to hand
            card.moveToZone(Zone.HAND, id, game, true);
            // remove nonland card from revealed card list
            cards.remove(card);
            // put the rest of the cards on the bottom of the library in any order
            return player.putCardsOnBottomOfLibrary(cards, game, source, true);
        }
        return false;
    }
}
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