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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.limitedalpha;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.costs.VariableCost;
import mage.abilities.costs.mana.VariableManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterMana;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
*
* @author KholdFuzion
*/
public class DrainLife extends CardImpl {
public static final FilterMana filterBlack = new FilterMana();
static {
filterBlack.setBlack(true);
}
public DrainLife(UUID ownerId) {
super(ownerId, 14, "Drain Life", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{X}{1}{B}");
this.expansionSetCode = "LEA";
this.color.setBlack(true);
// Spend only black mana on X.
// Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
this.getSpellAbility().addEffect(new DrainLifeEffect());
VariableCost variableCost = this.getSpellAbility().getManaCostsToPay().getVariableCosts().get(0);
if (variableCost instanceof VariableManaCost) {
((VariableManaCost) variableCost).setFilter(filterBlack);
}
}
public DrainLife(final DrainLife card) {
super(card);
}
@Override
public DrainLife copy() {
return new DrainLife(this);
}
}
class DrainLifeEffect extends OneShotEffect {
public DrainLifeEffect() {
super(Outcome.Damage);
staticText = "Drain Life deals X damage to target creature or player. You gain life equal to the damage dealt, but not more life than the player's life total before Drain Life dealt damage or the creature's toughness.";
}
public DrainLifeEffect(final DrainLifeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
int amount = source.getManaCostsToPay().getX();
int lifetogain = amount;
if (amount > 0) {
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null ) {
if (permanent.getToughness().getValue() < amount) {
lifetogain = permanent.getToughness().getValue();
}
permanent.damage(amount, source.getSourceId(), game, false, true);
} else {
Player player = game.getPlayer(getTargetPointer().getFirst(game, source));
if (player != null) {
if (player.getLife() < amount) {
lifetogain = player.getLife();
}
player.damage(amount, source.getSourceId(), game, false, true);
} else {
return false;
}
}
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.gainLife(lifetogain, game);
} else {
return false;
}
}
return true;
}
@Override
public DrainLifeEffect copy() {
return new DrainLifeEffect(this);
}
}