player.sendPacket(Msg.YOU_ARE_UNABLE_TO_UNLOCK_THE_DOOR);
return;
}
L2ItemInstance ri = player.getInventory().destroyItem(item, 1, true);
player.sendPacket(SystemMessage.removeItems(ri.getItemId(), 1), new SystemMessage("l2p.gameserver.skills.skillclasses.Unlock.Success", player));
door.openMe();
door.onOpen();
}
public int[] getItemIds()
{