Examples of initializeArmor()


Examples of megamek.common.Mech.initializeArmor()

        mech.initializeArmor(armor[BLKMechFile.LL], Mech.LOC_LLEG);
        mech.initializeArmor(armor[BLKMechFile.RL], Mech.LOC_RLEG);

        mech.initializeArmor(armor[BLKMechFile.CF], Mech.LOC_CT);
        mech.initializeArmor(armor[BLKMechFile.LF], Mech.LOC_LT);
        mech.initializeArmor(armor[BLKMechFile.RF], Mech.LOC_RT);

        // changed...
        mech.initializeRearArmor(armor[BLKMechFile.CB], Mech.LOC_CT);
        mech.initializeRearArmor(armor[BLKMechFile.LB], Mech.LOC_LT);
        mech.initializeRearArmor(armor[BLKMechFile.RB], Mech.LOC_RT);
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Examples of megamek.common.Protomech.initializeArmor()

        t.setHasMainGun(hasMainGun);

        // add the body to the armor array
        for (int x = 0; x < armor.length; x++) {
            t.initializeArmor(armor[x], x);
        }

        t.autoSetInternal();

        String[] abbrs = t.getLocationNames();
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Examples of megamek.common.SmallCraft.initializeArmor()

        if (armor.length != 4) {
            throw new EntityLoadingException("Incorrect armor array length");
        }

        a.initializeArmor(armor[BLKAeroFile.NOSE], Aero.LOC_NOSE);
        a.initializeArmor(armor[BLKAeroFile.RW], Aero.LOC_RWING);
        a.initializeArmor(armor[BLKAeroFile.LW], Aero.LOC_LWING);
        a.initializeArmor(armor[BLKAeroFile.AFT], Aero.LOC_AFT);

        a.autoSetInternal();
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Examples of megamek.common.SpaceStation.initializeArmor()

        if (armor.length != 6) {
            throw new EntityLoadingException("Incorrect armor array length");
        }

        a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
        a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
        a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
        a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
        a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
        a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);
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Examples of megamek.common.SpaceStation.initializeArmor()

        if (armor.length != 6) {
            throw new EntityLoadingException("Incorrect armor array length");
        }

        a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
        a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
        a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
        a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
        a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
        a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);
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Examples of megamek.common.SpaceStation.initializeArmor()

            throw new EntityLoadingException("Incorrect armor array length");
        }

        a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
        a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
        a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
        a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
        a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
        a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);

        a.autoSetInternal();
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Examples of megamek.common.SpaceStation.initializeArmor()

        }

        a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
        a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
        a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
        a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
        a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
        a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);

        a.autoSetInternal();
        a.autoSetThresh();
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Examples of megamek.common.SpaceStation.initializeArmor()

        a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
        a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
        a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
        a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
        a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
        a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);

        a.autoSetInternal();
        a.autoSetThresh();
        a.initializeKFIntegrity();
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Examples of megamek.common.SpaceStation.initializeArmor()

        a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
        a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
        a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
        a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
        a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
        a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);

        a.autoSetInternal();
        a.autoSetThresh();
        a.initializeKFIntegrity();
        a.initializeSailIntegrity();
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Examples of megamek.common.SupportTank.initializeArmor()

        // add the body to the armor array
        int[] fullArmor = new int[armor.length + 1];
        fullArmor[0] = 0;
        System.arraycopy(armor, 0, fullArmor, 1, armor.length);
        for (int x = 0; x < fullArmor.length; x++) {
            t.initializeArmor(fullArmor[x], x);
        }

        t.autoSetInternal();

        loadEquipment(t, "Front", Tank.LOC_FRONT);
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