mech.initializeArmor(armor[BLKMechFile.RA], Mech.LOC_RARM);
mech.initializeArmor(armor[BLKMechFile.LL], Mech.LOC_LLEG);
mech.initializeArmor(armor[BLKMechFile.RL], Mech.LOC_RLEG);
mech.initializeArmor(armor[BLKMechFile.CF], Mech.LOC_CT);
mech.initializeArmor(armor[BLKMechFile.LF], Mech.LOC_LT);
mech.initializeArmor(armor[BLKMechFile.RF], Mech.LOC_RT);
// changed...
mech.initializeRearArmor(armor[BLKMechFile.CB], Mech.LOC_CT);
mech.initializeRearArmor(armor[BLKMechFile.LB], Mech.LOC_LT);