if (armor.length != 6) {
throw new EntityLoadingException("Incorrect armor array length");
}
a.initializeArmor(armor[BLKJumpshipFile.NOSE], Jumpship.LOC_NOSE);
a.initializeArmor(armor[BLKJumpshipFile.FLS], Jumpship.LOC_FLS);
a.initializeArmor(armor[BLKJumpshipFile.FRS], Jumpship.LOC_FRS);
a.initializeArmor(armor[BLKJumpshipFile.ALS], Jumpship.LOC_ALS);
a.initializeArmor(armor[BLKJumpshipFile.ARS], Jumpship.LOC_ARS);
a.initializeArmor(armor[BLKJumpshipFile.AFT], Jumpship.LOC_AFT);