Examples of dreheWand()


Examples of eas.simulation.spatial.sim2D.marbSimulation.EnvironmentEA.dreheWand()

            final ParCollection params) {
        EnvironmentEA umg = env;

        // Umschalten Evolution ==> Simulation?
        if (simZyk.getLastTick() <= params.getParValueDouble("TimeToTermination") - 25000) {
            umg.dreheWand(
                    47,
                    umg.getDynDrehWinkel()[47] * 180 / Math.PI + 0.75);
            umg.dreheWand(
                    221,
                    umg.getDynDrehWinkel()[221] * 180 / Math.PI - 0.75);
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Examples of eas.simulation.spatial.sim2D.marbSimulation.EnvironmentEA.dreheWand()

        // Umschalten Evolution ==> Simulation?
        if (simZyk.getLastTick() <= params.getParValueDouble("TimeToTermination") - 25000) {
            umg.dreheWand(
                    47,
                    umg.getDynDrehWinkel()[47] * 180 / Math.PI + 0.75);
            umg.dreheWand(
                    221,
                    umg.getDynDrehWinkel()[221] * 180 / Math.PI - 0.75);
        } else {
            this.nachUmschalten(umg, simZyk, params);
        }
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Examples of eas.simulation.spatial.sim2D.marbSimulation.EnvironmentEA.dreheWand()

            }
        }

        for (int i = 0; i < this.waende.size(); i++) {
            if (this.drehen.get(i)) {
                if (null != umg.dreheWand(
                        this.waende.get(i),
                        umg.getDynDrehWinkel()[this.waende.get(i)]
                                               * 180 / Math.PI
                                               + this.winkel.get(i))) {
                    this.drehen.set(i, !this.drehen.get(i));
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Examples of eas.simulation.spatial.sim2D.marbSimulation.EnvironmentEA.dreheWand()

                                               + this.winkel.get(i))) {
                    this.drehen.set(i, !this.drehen.get(i));
                    this.winkel.set(i, this.random.nextDouble() * 0.25);
                }
            } else {
                if (null != umg.dreheWand(
                        this.waende.get(i),
                        umg.getDynDrehWinkel()[this.waende.get(i)]
                                               * 180 / Math.PI
                                               - this.winkel.get(i))) {
                    this.drehen.set(i, !this.drehen.get(i));
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