Examples of clearDropItemList()


Examples of games.stendhal.server.entity.creature.AttackableCreature.clearDropItemList()

       
        StendhalRPAction.placeat(zone, creature, Integer.parseInt(inspected.get("x")), Integer.parseInt(inspected.get("y")));
        zone.remove(inspected);
        creature.init();
        creature.setMaster(user.getTitle());
        creature.clearDropItemList();
        creature.put("title_type", "friend");
       
        //Suck some of the summoners HP depending on the summoned creature's level.
        user.damage(HP_FACTOR * creature.getLevel(), this);
        return true;
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Examples of games.stendhal.server.entity.creature.AttackableCreature.clearDropItemList()

 
    StendhalRPAction.placeat(zone, creature, x, y);

    creature.init();
    creature.setMaster(player.getTitle());
    creature.clearDropItemList();
    creature.put("title_type", "friend");

    return true;
  }
 
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Examples of games.stendhal.server.entity.creature.Creature.clearDropItemList()

    creature3.setAIProfiles(new HashMap<String, String>());

    creature.clearDropItemList();
    creature1.clearDropItemList();
    creature2.clearDropItemList();
    creature3.clearDropItemList();

    creature.setXP(0);
    creature1.setXP(0);
    creature2.setXP(0);
    creature3.setXP(0);
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Examples of games.stendhal.server.entity.creature.Creature.clearDropItemList()

    creature3.setAIProfiles(new HashMap<String, String>());   
   
    creature.clearDropItemList();
    creature1.clearDropItemList();
    creature2.clearDropItemList();
    creature3.clearDropItemList();

    creature.setXP(0);
    creature1.setXP(0);
    creature2.setXP(0);
    creature3.setXP(0);
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Examples of games.stendhal.server.entity.creature.Creature.clearDropItemList()

    creature3.setAIProfiles(new HashMap<String, String>())

    creature.clearDropItemList();
    creature1.clearDropItemList();
    creature2.clearDropItemList();
    creature3.clearDropItemList();

    creature.setXP(0);
    creature1.setXP(0);
    creature2.setXP(0);
    creature3.setXP(0);
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Examples of games.stendhal.server.entity.creature.Creature.clearDropItemList()

    creature3.setAIProfiles(new HashMap<String, String>())

    creature.clearDropItemList();
    creature1.clearDropItemList();
    creature2.clearDropItemList();
    creature3.clearDropItemList();

    creature.setXP(0);
    creature1.setXP(0);
    creature2.setXP(0);
    creature3.setXP(0);
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Examples of games.stendhal.server.entity.creature.Creature.clearDropItemList()

    creature3.setAIProfiles(new HashMap<String, String>());

    creature.clearDropItemList();
    creature1.clearDropItemList();
    creature2.clearDropItemList();
    creature3.clearDropItemList();

    creature.setXP(0);
    creature1.setXP(0);
    creature2.setXP(0);
    creature3.setXP(0);
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Examples of games.stendhal.server.entity.creature.Creature.clearDropItemList()

    creature3.setAIProfiles(new HashMap<String, String>());

    creature.clearDropItemList();
    creature1.clearDropItemList();
    creature2.clearDropItemList();
    creature3.clearDropItemList();

    creature.setXP(0);
    creature1.setXP(0);
    creature2.setXP(0);
    creature3.setXP(0);
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Examples of games.stendhal.server.entity.creature.Creature.clearDropItemList()

    int i=0;
    while(rats.size()!=0) {
      try {
      final Creature rat = rats.get(0);
      rat.stopAttack();
      rat.clearDropItemList();
      rat.getZone().remove(rat);
      rats.remove(0);
      i++;
      } catch (IndexOutOfBoundsException ioobe) {
        // index is greater then size???
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Examples of games.stendhal.server.entity.creature.DeathMatchCreature.clearDropItemList()

  DeathMatchCreature spawnNewCreature(final Creature template, final Player player, final DeathmatchInfo deathmatchInfo) {
    DeathMatchCreature creature = new DeathMatchCreature(
            new ArenaCreature(template.getNewInstance(), deathmatchInfo.getArena().getShape()));

    if (StendhalRPAction.placeat(deathmatchInfo.getZone(), creature, player.getX(), player.getY(), deathmatchInfo.getArena().getShape())) {
      creature.clearDropItemList();
      creature.setTarget(player);
      creature.setPlayerToReward(player);

      spawnedCreatures.add(creature);
    } else {
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