StendhalRPAction.placeat(zone, creature, Integer.parseInt(inspected.get("x")), Integer.parseInt(inspected.get("y")));
zone.remove(inspected);
creature.init();
creature.setMaster(user.getTitle());
creature.clearDropItemList();
creature.put("title_type", "friend");
//Suck some of the summoners HP depending on the summoned creature's level.
user.damage(HP_FACTOR * creature.getLevel(), this);
return true;