Examples of calculateBattleValue()


Examples of megamek.common.BattleArmor.calculateBattleValue()

            throw new IllegalArgumentException("The writer is null.");
        }

        // Our EntityEncoder already gave us our root element.
        out.write("<bv value=\"");
        value = (int) (squad.calculateBattleValue() / squad.getCrew()
                .getBVSkillMultiplier());
        out.write(value);
        out.write("\" /><shootingStrength value=\"");
        value = squad.getShootingStrength();
        out.write(String.valueOf(value));
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Examples of megamek.common.Entity.calculateBattleValue()

            for (Enumeration<Entity> j = client.getEntities(); j
                    .hasMoreElements();) {
                Entity entity = j.nextElement();
                if (entity.getOwner().equals(player)) {
                    if (useBv) {
                        playerValue += entity.calculateBattleValue();
                    } else if (useCost) {
                        playerValue += entity.getCost();
                    } else {
                        playerValue += entity.getWeight();
                    }
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Examples of megamek.common.Entity.calculateBattleValue()

            for (Enumeration<Entity> j = client.getEntities(); j
                    .hasMoreElements();) {
                Entity entity = j.nextElement();
                if (entity.getOwner().equals(player)) {
                    if (useBv) {
                        playerValue += entity.calculateBattleValue();
                    } else if (useCost) {
                        playerValue += entity.getCost();
                    } else {
                        playerValue += entity.getWeight();
                    }
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Examples of megamek.common.Entity.calculateBattleValue()

            tEditorPane.setEditable(false);
            MechSummary ms = m_mechsCurrent[m_mechList.getSelectedIndex()];
            try {
                Entity e = new MechFileParser(ms.getSourceFile(), ms
                        .getEntryName()).getEntity();
                e.calculateBattleValue();
                tEditorPane.setText(e.getBVText());
            } catch (Exception e) {
            }
            tEditorPane.setCaretPosition(0);
            JScrollPane tScroll = new JScrollPane(tEditorPane,
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Examples of megamek.common.Protomech.calculateBattleValue()

            throw new IllegalArgumentException("The writer is null.");
        }

        // Our EntityEncoder already gave us our root element.
        out.write("<bv value=\"");
        value = (int) (proto.calculateBattleValue() / proto.getCrew()
                .getBVSkillMultiplier());
        out.write(value);
        out.write("\" /><hasMainGun value=\"");
        out.write(proto.hasMainGun() ? "true" : "false");
        for (int loc = 0; loc < proto.locations(); loc++) {
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