Package megamek.common

Examples of megamek.common.Entity.calculateBattleValue()


            for (Enumeration<Entity> j = client.getEntities(); j
                    .hasMoreElements();) {
                Entity entity = j.nextElement();
                if (entity.getOwner().equals(player)) {
                    if (useBv) {
                        playerValue += entity.calculateBattleValue();
                    } else if (useCost) {
                        playerValue += entity.getCost();
                    } else {
                        playerValue += entity.getWeight();
                    }
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            for (Enumeration<Entity> j = client.getEntities(); j
                    .hasMoreElements();) {
                Entity entity = j.nextElement();
                if (entity.getOwner().equals(player)) {
                    if (useBv) {
                        playerValue += entity.calculateBattleValue();
                    } else if (useCost) {
                        playerValue += entity.getCost();
                    } else {
                        playerValue += entity.getWeight();
                    }
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            tEditorPane.setEditable(false);
            MechSummary ms = m_mechsCurrent[m_mechList.getSelectedIndex()];
            try {
                Entity e = new MechFileParser(ms.getSourceFile(), ms
                        .getEntryName()).getEntity();
                e.calculateBattleValue();
                tEditorPane.setText(e.getBVText());
            } catch (Exception e) {
            }
            tEditorPane.setCaretPosition(0);
            JScrollPane tScroll = new JScrollPane(tEditorPane,
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