responseCode = Constants.SMSG_CHANGE_PARAMETERS;
}
@Override
public byte[] constructResponseInBytes() {
GamePacket packet = new GamePacket(responseCode);
packet.addShort16(status);
if (status == 0) {
packet.addShort16((short) parameterList.size());
for (short parameter : parameterList.keySet()) {
packet.addShort16(parameter);
packet.addFloat(parameterList.get(parameter));
}
}
return packet.getBytes();
}