Package networking.response

Source Code of networking.response.ResponseChangeParameters

package networking.response;

import java.util.HashMap;

import metadata.Constants;

import utility.GamePacket;

/**
*
* @author Gary
*/
public class ResponseChangeParameters extends GameResponse {

    private short status;
    private HashMap<Short, Float> parameterList;

    public ResponseChangeParameters() {
        responseCode = Constants.SMSG_CHANGE_PARAMETERS;
    }

    @Override
    public byte[] constructResponseInBytes() {
        GamePacket packet = new GamePacket(responseCode);
        packet.addShort16(status);

        if (status == 0) {
            packet.addShort16((short) parameterList.size());

            for (short parameter : parameterList.keySet()) {
                packet.addShort16(parameter);
                packet.addFloat(parameterList.get(parameter));
            }
        }

        return packet.getBytes();
    }

    public void setStatus(short status) {
        this.status = status;
    }

    public void setParameter(HashMap<Short, Float> parameterList) {
        this.parameterList = parameterList;
    }
}
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