responseBirthPlant.setStatus(status);
responseBirthPlant.setCount(amount);
GameServer.getInstance().addResponseForWorld(world.getID(), responseBirthPlant);
} else if (organism.getOrganismType() == Constants.ORGANISM_TYPE_ANIMAL) {
ResponseBirthAnimal responseBirthAnimal = new ResponseBirthAnimal();
responseBirthAnimal.setAnimal((Animal) organism);
responseBirthAnimal.setStatus(status);
responseBirthAnimal.setCount(amount);
GameServer.getInstance().addResponseForWorld(world.getID(), responseBirthAnimal);
}
if (status == Constants.CREATE_STATUS_BIRTH) {