// we create a separate controller for the TreeDialog so it can browse without
// disturbing the state of the actual game.
treeDialog_ = createGameTreeDialog();
TwoPlayerOptions options = get2PlayerController().getTwoPlayerOptions();
GameContext.log(2, "2player pane init get2PlayerController().getShowGameTree() ="
+ options.getShowGameTree() );
if (options.getShowGameTree()) {
showGameTreeDialog();
}
}