Examples of ShowTownMap


Examples of com.l2jfrozen.gameserver.network.serverpackets.ShowTownMap

          filename = null;
          content = null;
        }
        else if(_type == 0)
        {
          player.sendPacket(new ShowTownMap(_texture, getMapX(), getMapY()));
        }

        // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
        player.sendPacket(ActionFailed.STATIC_PACKET);
      }
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Examples of l2p.gameserver.serverpackets.ShowTownMap

    {
      player.sendPacket(new NpcHtmlMessage(player, this, "data/html/newspaper/arena.htm", 0));
    }
    else if(_type == 2) // Village map
    {
      player.sendPacket(new ShowTownMap(_filePath, _mapX, _mapY));
      player.sendActionFailed();
    }
  }
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Examples of lineage2.gameserver.network.serverpackets.ShowTownMap

    {
      case 0:
        player.sendPacket(new NpcHtmlMessage(player, getUId(), "newspaper/arena.htm", 0));
        break;
      case 2:
        player.sendPacket(new ShowTownMap(_template.getFilePath(), _template.getMapX(), _template.getMapY()));
        break;
    }
  }
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Examples of net.sf.l2j.gameserver.serverpackets.ShowTownMap

        if (content == null) html.setHtml("<html><body>Signboard is missing:<br>"+filename+"</body></html>");
        else html.setHtml(content);

        player.sendPacket(html);
        player.sendPacket(new ActionFailed());
      } else if(_type == 0) player.sendPacket(new ShowTownMap(_texture, getMapX(), getMapY()));
                    // Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
                    player.sendPacket(new ActionFailed());
            }
        }
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